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Advanced [show]


Ralf Denholm, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a slight overbite and is overall scrawny. His hair is short and brown. His eyes, though not visible through his cowl, are gray.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Ralf was born the youngest of three triplets. From there he went from mercenary job to mercenary job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Courier and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Greedy. Bonds: Attractive, Family, Adventurer. Occupation: Courier

Voice: Slow speaker

Attributes [hide]

Ralf Denholm, Male Human Barbarian 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)17 (+3) 13 (+1)12 (+1)
Skills Investigation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Auran, Terran, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 90 gp. Brown-green garnet (120 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mûzglob Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As long as the job gets done he does not care how it got done.

History: Born to a Armorer, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Joker, Professionalism. Flaws: Insomniac. Bonds: Poor. Occupation: Merchant

Voice: Speaks with a cold

Attributes [hide]

Mûzglob Mitchell, Male Half-Orc Barbarian 6
Medium (6'9") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 48 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 12 (+1)13 (+1) 18 (+4)10 (+0)
Skills Arcana +4, Deception +3
Senses Passive Perception 14
Languages Common, Orc, Draconic
Attacks Melee +8 / 2d6+5, Ranged +5 / 2d6+2, Grapple +5

Possessions: 5000 sp.


Social Check DCs


Forcas Failure, Male Tiefling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and carries nunchakus. His purple hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He is calm most of the time but flees social interaction. Forcas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Someone believes him a fraud.

Ideals: Fighting. Flaws: Shy, Hedonist, Disease. Bonds: Poor. Occupation: Cartwright

Voice: Soft and melodious

Attributes [hide]

Forcas Failure, Male Tiefling Fighter 5
Medium (5'11") Tiefling, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)13 (+1) 15 (+2)18 (+4)
Skills Intimidation +7, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Fargrim Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a grey coat over a yellow low-cut shirt, and a broad hat upon his head. His brown hair is drawn into a tight pony tail with a rose scrunchie. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Fargrim studied abroad. When Fargrim reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Disciplined, Gifted. Flaws: Addict. Bonds: Family, Military. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Fargrim Daraln, Male Dwarf Rogue 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)11 (+0) 16 (+3)12 (+1)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 110 gp.


Social Check DCs


Hupe Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting clothing which further accentuates his frame. He has a brown handlebar mustache and slicked back brown hair. His violet eyes dart from person to person.

Personality: Hupe is depressed about a lot of things. He tends to be a nihilist. Hupe is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Hupe was born with his mother's beautiful face. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He hasn't been sleeping well lately.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to unite with his brother

Flaws: Depressed, Insomniac. Bonds: Attractive, Family, Criminal record. Occupation: Crown-heir

Voice: Speaks with lips pursed

Attributes [hide]

Hupe Tealeaf, Male Halfling Warrior 4
Small (3'0") Halfling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)13 (+1) 15 (+2)17 (+3)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. Golden yellow topaz (1200 gp). Zircon (30 gp). Violet garnet (1200 gp). Red-brown spinel (40 gp).


Social Check DCs

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