Jade Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'9", this man wears a simple violet robe with white stripes complete with hood. His yellow fur is still thick. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A skeptical and narcissistic man, Jade's first love is himself. His second love is also himself. He is obsessed with finding treasure.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Jade abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Addict. Bonds: Adventurer, Religious, Enemies. Occupation: Spice Merchant
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 15)
Armor Class 11
Hit Points 104 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
Possessions: 5000 gp. Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Brass mug with jade inlays (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). A roughly beaten golden orb (100 gp). A delicate silver chain set with a tourmaline (90 gp). Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). A delicate silver chain set with a tourmaline (90 gp). Gold dragon comb with red garnet eye (1700 gp). A roughly beaten golden orb (100 gp). 1 Medium magic item.
Zephan Torment, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears a fancy brown suit. His dark red hair is knotted and matted. He wears round tiny glasses practically rammed into his face.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Zephan was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and several ex partners dislike his way of doing things and want revenge
Flaws: Forgetful. Bonds: Attractive, Poor, Enemies, Religious, Adventurer. Occupation: Apothecary
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 29 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 18 (+4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Auran, Gnome, Elven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1400 gp.
Bertram Graham, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is typically in his Assassin uniform. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. He tend to wears goggles to shield his eyes.
Personality: A deeply religious man he believes everything happens for a reason. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He got into the Assassin business at a young age. His childhood dream was to be a Servant, but he was a colossal failure. He has worked as a Assassin like his father before him.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic, Joker, Logical. Bonds: Job, Religious. Occupation: Assassin
Voice: Booming voice
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 800 gp. Zircon (70 gp). Violet garnet (800 gp). White pearl (140 gp). Golden yellow topaz (800 gp).
Nalral Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a blue vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.
Personality: He never swears and excessively uses polite adverbs when speaking. He has a minor phobia of water and hates getting wet.
History: He was born to loving parents in a slum to the east. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Barkeep
Voice: Strong lisp
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 56 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Halfling, Draconic
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 1000 gp. White pearl (150 gp). Violet garnet (300 gp). Moonstone (50 gp). Tiger eye turquoise (14 gp). Black opal (1200 gp). Azurite (14 gp). Tiger eye turquoise (14 gp). Carnelian (50 gp). Violet garnet (300 gp). Sard (50 gp).
Berrian Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. He wears a colorful flower in his golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Unemployed, who enjoyed hunting, Berrian was taken on many hunting expeditions. Berrian was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions
Ideals: Persistence, Fighting, Philantrophist. Bonds: Attractive, Nature, Religious. Occupation: Fisher
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 80 gp.
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