Kilvar Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a yellow tunic with tan highlights, and long brown pants that bunch up around his shoes. His white hair is styled in orderly dreadlocks. He is baby faced.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great joy in being the best Carter in town.
History: Sold as a small child to a wizard, Kilvar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Farmer, but he was a colossal failure. He then took over the family business and is one of the better Carter for hire.
Motivation: He is unsatisfied with his job; and to end his boredom
Flaws: Ugly, Antagonistic, Mundane. Bonds: Job, Mentor. Occupation: Carter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 400 gp.
Fonkin Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair, while still mostly chestnut, has prominent grey streaks. He wears a mask on his face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He does not trust anyone and sleeps with one eye open.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.
Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son
Ideals: Justice, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Poor, Family. Occupation: Butcher
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 10)
Armor Class 12
Hit Points 48 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Gnome, Elven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 90 pp. Fire opal pendant on a fine gold chain (700 gp). Large well-done wool tapestry (500 gp).
Valafar Quest, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears dull black sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His hair is silver and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A deeply religious man he believes everything happens for a reason. Valafar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: The child of a Apothecary, who enjoyed hunting, Valafar was taken on many hunting expeditions. Cursed with unlife at a very young age, Valafar has worked very hard to control his curse. He has since lost track of the people in his past.
Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion
Flaws: Disease. Bonds: Attractive, Religious, Family, Nature. Occupation: Architect
Voice: Whispers
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Undercommon, Abyssal, Terran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +5
Possessions: 90000 cp. Black pearl (1300 gp). 1 Minor magic item.
Traki Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He sports blue clothing, slightly heavier than average wear. His hair is auburn, silky, and of moderate length. His hazel eyes dart from person to person.
Personality: Traki speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to loving parents in a slum to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Shoemaker job and began his own company from there.
Motivation: He doesn't get along with people that don't share his tastes; and he is terrified, and will act out of fear
Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Shoemaker
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Banded mail.
Marbas Pleasure, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is brown and curly. His red eyes have a joyful gleam in them most of the time.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born to a pair of adventurers, Marbas grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality.
Ideals: Gifted. Flaws: Selfish. Bonds: Poor, Adventurer. Occupation: Barkeep
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 33 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Druidic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
