Hork Wedgwood, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he is generally shirtless and showing off his tattooed chest, and is pretty ugly. He wears his red hair down. His face is covered beneath a completely black helmet.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is afraid of women and trembles around them
History: He was born into a rich family. His druidic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He seems to be bored by most things; and he is greedy
Ideals: Gifted. Flaws: Ugly, Mundane, Shy. Bonds: Rich. Occupation: Sage
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 17)
Armor Class 11
Hit Points 101 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +8
Possessions: 5000 gp. Lapis lazuli (9 gp). Fiery yellow corundum (600 gp). Violet garnet (1500 gp). Bloodstone (30 gp). Sard (30 gp). Deep blue spinel (1500 gp). Freshwater pearl (9 gp). Violet garnet (1500 gp). Hematite (9 gp). Hematite (9 gp). Amber (150 gp). Malachite (9 gp). Sardonyx (30 gp). Chrysoberyl (150 gp). Tiger eye turquoise (9 gp). Peridot (30 gp). Deep blue spinel (1500 gp). Azurite (9 gp). Alexandrite (1500 gp). Amber (150 gp). Iolite (30 gp). Rose (30 gp). Tiger eye turquoise (9 gp). Rhodochrosite (9 gp). Azurite (9 gp). Chrysoberyl (150 gp). Red spinel (150 gp). Banded agate (9 gp).
Boddynock Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He is renowned for his bright black suits and hats. He has a hunchback. His red hair is drawn into a tight pony tail with a skull scrunchie. His eyes, though not visible through his cowl, are amber.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: When he was but 7 years old his parents immigrated from the south. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been saving his money to try and buy his sister's freedom.
Motivation: To share knowledge with the world; and doesn't want to be a roofer and was forced into it by his family
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Rich, Immigrant, Family. Occupation: Roofer
Voice: Whispers
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 90 gp.
Spear Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses like a well dressed Armorer does. He has a slight overbite and is overall scrawny. He has done his best to style his lavender fur to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Spear reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Flaws: Disease, Antagonistic. Bonds: Job, Military, Adventurer. Occupation: Armorer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 600 sp. Silver pearl (120 gp).
Immeral Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long blonde hair reaches down to his waist. He wears crescent spectacles with a black brim.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Immeral is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born the only child of a wealthy merchant. A freak accident while working with his Mayor mother left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has a rivalry with the Church that dominates his actions; and to unite with his sister
Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Family, Religious. Occupation: Laborer
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 18 (+4) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Celestial, Druidic, Infernal, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 700 sp. 1 Banded mail.
Oblar Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: Standing 2'11", this man is generally shirtless and showing off his tattooed chest. His hair is long and blonde with streaks of golden, and is pulled back with small green clips. His beard is golden, braided, and well cared for. His green unseeing eyes seem to look past you.
Personality: He is very quiet and rarely speaks above a whisper. He has all his life been fascinated with poetry.
History: He was born several months after his father was called into army service. His parents enrolled him in a Monk school at a young age so that he could practice his martial talents. He has never given up on his poetry dream.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Artistic, Gifted, Impeccable. Flaws: Disease, Shy. Bonds: Military. Occupation: Farmer
Voice: pre-pubescent
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 43 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold dragon comb with red garnet eye (700 gp). Sapphire pendant on gold chain (1200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
