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Advanced [show]


Mehen Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown coat over a black low-cut shirt, and a Stetson hat upon his head. His green crest is heavily combed to the right. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the west. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: When he was but 6 years old his parents immigrated from the west. His childhood dream was to be a Shepherd, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he wants revenge against gnolls

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Immigrant, Job, Enemies. Occupation: Cook

Voice: Thin and wheezing

Attributes [hide]

Mehen Grrrmmballhyst, Male Dragonborn Druid 2
Medium (6'5") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 12 (+1)10 (+0)
Skills History +4, Stealth +2
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 300 gp.


Social Check DCs


Sun In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He sports brown clothing, slightly heavier than average wear. His orange fur is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his copper eyes.

Personality: He acts crazy and hedonistic. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sellsword arts, while his mother instructed him in etiquette, music and courtly manner. When Sun reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Flaws: Hedonist. Bonds: Attractive, Adventurer, Rich, Military. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Sun In the Storm, Male Tabaxi Bard 1
Medium (5'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 600 sp.


Social Check DCs


Silent Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is physically well-built. His fur, while still mostly yellow, has prominent grey streaks. His thin eyebrows rest above his beady yellow eyes.

Personality: His tongue was cut out and he uses sign language. Further he is a bit of a stoner and is frequently out of it.

History: Silent hails from a village terrorized by giants. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against giants.

Flaws: Ugly, Disease, Addict. Bonds: Enemies. Occupation: Guard

Voice: Dark and ominous

Attributes [hide]

Silent Timber, Male Tabaxi Ranger 10
Medium (6'2") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 78 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)10 (+0) 14 (+2)16 (+3)
Skills Intimidation +7, Medicine +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 110 pp. Solid gold idol (400 gp). Gold and topaz bottle stopper cork (1600 gp). Large well-done wool tapestry (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp).


Social Check DCs


Halander Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He has a moderate pudge and is not very fit. His red hair and beard is wavy and long. He wears large thick round spectacles.

Personality: Halander is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is frequently practicing swordplay.

History: Halander was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has decided he is irredeemable; and sabotage a competitor

Ideals: Extrovert. Bonds: Military, Job, Mentor, Criminal record. Occupation: Roofer

Voice: Farmer accent

Attributes [hide]

Halander Wildheart, Male Halfling Ranger 2
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)13 (+1) 16 (+3)14 (+2)
Skills Athletics +3, Religion +3
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp.


Social Check DCs


Namfoodle Leffery, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. His black hair is styled in orderly dreadlocks. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. Further he is a bit of a stoner and is frequently out of it.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Wizard school at a young age so that he could practice his druidic talents. He struck the Map Maker job and began his own company from there.

Motivation: To get a good night's sleep; and balancing his hectic life and new map maker responsibilities is difficult

Ideals: Gifted. Flaws: Addict, Insomniac. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Loud with bravado

Attributes [hide]

Namfoodle Leffery, Male Gnome Wizard 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)13 (+1) 16 (+3)18 (+4)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 600 gp.


Social Check DCs

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