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NPC Generator

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Advanced [show]


Tricking In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His orange fur is braided into rings. His yellow eyes lackadaisically let the world flow into them.

Personality: This man loves singing and to teach people singing more than just about anything. He is frequently practicing swordplay.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent mother; and to unite with his brother

Ideals: Artistic. Bonds: Military, Rich, Immigrant, Family. Occupation: Unemployed

Voice: Soft and melodious

Attributes [hide]

Tricking In Woods, Male Tabaxi Commoner 8
Medium (5'5") Tabaxi, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 27 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 14 (+2)17 (+3)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +4

Possessions: 40000 cp.


Social Check DCs


Cockaby Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears just a red suit. He carries with him a set of hand crossbows on his belt, each one with a amber on the hilt. His golden hair is still thick. His face is scarred and worn.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Cockaby and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly, Shy, Antagonistic. Occupation: Performer

Voice: Dutch accent

Attributes [hide]

Cockaby Ironhide, Male Gnome Cleric 2
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)17 (+3) 15 (+2)12 (+1)
Skills Investigation +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Orc, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 160 gp.


Social Check DCs


Pelt In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with green socks and a vest with buckled shoes. He wears his red fur up. His eyes are amber and catlike.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He cannot resist a sob story and will often dote over anyone who has one.

History: Pelt lived on a farm with his father, near the main road leading to a nearby town. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his sister's freedom.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Optimist, Philantrophist. Bonds: Family, Rich, Adventurer. Occupation: Unemployed

Voice: Laughs frequently while speaking

Attributes [hide]

Pelt In the Storm, Male Tabaxi Druid 9
Medium (6'2") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 17 (+3)14 (+2)
Skills Medicine +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464432100

Possessions: 70000 cp. Red spinel (100 gp). Sardonyx (40 gp). Coral (100 gp). Chalcedony (40 gp). Deep blue spinel (600 gp).


Social Check DCs


Travok Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is dressed in a clean pastel cloak covering his clean studded leather. His whole body is exceptionally muscular. His hair is black and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A true patriot, Travok would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born blind and as such lacked many opportunities for work. He dropped out of school before completing his studies. He left for the east, certain he would find work there.

Motivation: To find somewhere to settle down; and he is content

Ideals: Logical. Flaws: Mundane, Disease. Bonds: Immigrant, Military. Occupation: Adventurer

Voice: Low and grunting

Attributes [hide]

Travok Steelfist, Male Dwarf Commoner 12
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 54 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 10 (+0)9 (-1)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +4

Possessions: 300 pp. Jasper (20 gp). Golden yellow topaz (800 gp). Red spinel (80 gp). Tiger eye turquoise (7 gp). Golden yellow topaz (800 gp). Sardonyx (20 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erky Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is blonde. His eyes are a pleasant blue.

Personality: He is a Jeweler first and foremost. He believes firmly that knowledge should be universal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Erky was born with his father's beautiful face. Through the years after Erky was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Erky's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Erky and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Jeweler

Voice: Australian accent

Attributes [hide]

Erky Lingenhall, Male Gnome Expert 3
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Medicine +5, Stealth +2
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 30 pp.


Social Check DCs

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