Trey Crawford, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Glassblower. He has a moderate pudge and is not very fit. His hair is brown and very short. His blue unseeing eyes seem to look past you.
Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. He is obsessed with a lost civilization.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Trey took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He has worked as a Glassblower like his mother before him.
Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Disease, Impulsive. Bonds: Job, Adventurer, Nature. Occupation: Glassblower
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Draconic, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 50 gp.
Zepar Torment, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'0". He wears a brown Stetson hat and brown clothes, and his gloved hand is found clutching a scimitar. His red hair is thinning but still full. His face is covered beneath a completely black helmet.
Personality: This man loves painting and to teach people painting more than just about anything. As long as the job gets done he does not care how it got done.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Baker arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has never given up on his painting dream.
Motivation: Expand his business; and a strong sense of loyalty to tiefling people
Ideals: Artistic, Professionalism. Flaws: Racist. Bonds: Rich, Job. Occupation: Baker
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 23 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 100 pp. Deep green spinel (100 gp). Onyx (60 gp).
Morgran Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.
Personality: He is witty, but his monotone delivery comes off as unnerving He invites people to come help in his community garden.
History: Morgran was born in the east. At a young age he loved to build and create. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.
Ideals: Joker, Philantrophist, Persistence. Flaws: Ugly. Bonds: Debt. Occupation: Layabout
Voice: Old thin voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 104 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
Possessions: 600 gp. Lapis lazuli (11 gp). Banded agate (11 gp). Moss agate (11 gp). Emerald (1100 gp). Violet garnet (1400 gp). Onyx (40 gp). Blue star sapphire (1100 gp). 1 Minor magic item.
Ildrex Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a large pastel mantle and cape that has been intricately interwoven into his red robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying scarlet crest a little too much giving a sharp scarlet color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born the only child of a wealthy merchant. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: Doesn't want to be a Glassblower and was forced into it by his family.
Ideals: Justice, Entrepeneur. Bonds: Attractive, Family. Occupation: Glassblower
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 72 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 18 (+4) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 1100 gp. Zircon (70 gp). White opal (700 gp). Alexandrite (800 gp). Chalcedony (70 gp). Blue quartz (9 gp). Star rose quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Five Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long gray fur is drawn into a two foot long braid. His eyes are hazel.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Energy wise he seems alert and responsive.
History: He was born in the south, but his parents moved at a very young age to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Five fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest man in the south.
Ideals: Entrepeneur, Justice, Professionalism, Fighting. Bonds: Immigrant. Occupation: Gardener
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Chain shirt.
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