Rathkran Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. He wears his gold crest down. This red eyed westerner is not easily forgotten.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He got into the Courier business at a young age. His childhood dream was to be a Sculptor, but he was a colossal failure. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Rathkran never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Selfish. Bonds: Slave, In love, Job. Occupation: Courier
Voice: Raspy
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 9)
Armor Class 13
Hit Points 47 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 17 (+3) | 16 (+3) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon
Attacks Melee +8 / 3d4+5, Ranged +6 / 3d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 | 2 | 1 |
Possessions: 110 pp. A delicate silver chain set with a tourmaline (40 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp).
Darrow Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears blue painted combat armor at almost all times. With a patchy blonde beard and wild blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. The war was a terrible time for him, and Darrow does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Darrow was left his mother's suit of armor and trained in its use and care. He now spends his time doing works of charity.
Motivation: He loathes his own lifestyle.
Flaws: Shy, Depressed. Bonds: Poor, Military. Occupation: Roofer
Voice: Speaks in third person
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 22 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 gp. Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (1900 gp). Old masterpiece painting (1100 gp).
Damien Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: An older man who is renowned for his bright pastel suits and hats, he is not a threatening figure. His blonde hair is lengthy. His ears are large.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised in a white middle class family as the only child. Damien was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Damien decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Joker, Logical. Flaws: Ugly, Mundane. Bonds: Criminal record, Enemies. Occupation: Glassblower
Voice: Slow speaker
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 16
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 gp. 1 Half-Plate.
Elaim Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his axe. He is muscular with a powerful set of arms. His hair is red and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was always very intelligent and has formed a secret society of specialists.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Optimist. Flaws: Ugly, Secretive. Bonds: Religious. Occupation: Fortune-teller
Voice: Mousy voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 7)
Armor Class 13
Hit Points 33 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon, Elven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 400 gp. Old masterpiece painting (600 gp).
Qemuel Shame, Male Tiefling [Permalink]
Personal [hide]
Description: He very much looks the part of a Map Maker. He carries with him a set of longswords, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has wavy chestnut hair. His thin eyebrows rest above his beady silver eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Qemuel was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Qemuel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Expand his business.
Ideals: Fighting, Passionate. Flaws: Ugly. Bonds: Job, Family. Occupation: Map Maker
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 11)
Armor Class 11
Hit Points 69 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Elven, Terran
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 310 pp. Moss agate (4 gp).
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Their contribution stands as a beacon of hope for all adventurers!