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NPC Generator

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Advanced [show]


Olrok Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He is obsessed with a lost civilization.

History: The child of a Bookbinder, who enjoyed hunting, Olrok was taken on many hunting expeditions. His childhood dream was to be a Bookbinder, but he was a colossal failure. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: To be a Bookbinder again; and he wants to meet his childhood hero

Flaws: Disease. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Olrok Gracey, Male Half-Orc Bard 10
Medium (6'7") Half-Orc, Chaotic Good (CR 10)
Armor Class 12
Hit Points 61 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)11 (+0) 14 (+2)16 (+3)
Skills Performance +7, Stealth +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 900 gp. Chrysoprase (20 gp). Iolite (20 gp). Obsidian (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrin Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man is wearing the road beaten gear of a warrior. He has blue crest. His red eyes are passionate and lively.

Personality: While he acts the brute, he is far gentler than he would appear. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was a Blacksmith, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has taken up work as a Sculptor and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He seems to be bored by most things; and expand his business

Ideals: Fighting, Joker. Flaws: PTSD, Mundane. Bonds: Job. Occupation: Sculptor

Voice: Middle-eastern accent

Attributes [hide]

Patrin Wivvyrholdalphiax, Male Dragonborn Paladin 5
Medium (6'6") Dragonborn, Lawful Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 15 (+2)16 (+3) 13 (+1)15 (+2)
Skills Investigation +6, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Chrysoberyl (150 gp). Rhodochrosite (5 gp). Deep blue spinel (200 gp). Hematite (5 gp).


Social Check DCs


Trynnicus Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear grey tank tops with blue pants. He has no crest. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others.

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Poor, Nature. Occupation: Carter

Voice: Middle-eastern accent

Attributes [hide]

Trynnicus Clethtinthiallor, Male Dragonborn Paladin 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)9 (-1) 13 (+1)13 (+1)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 50 gp.


Social Check DCs


Zook Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is cut short with large spiked bangs in the front. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is calm most of the time but flees social interaction. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A few years later when the north was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Attractive, Immigrant. Occupation: Bellfounder

Voice: Thin and wheezing

Attributes [hide]

Zook Munggen, Male Gnome Druid 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 19 (+4)12 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 36000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Lone Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a well pressed and immaculate suit (or dress) and is in decent physical shape. He has wavy red fur. His copper eyes are slightly larger than normal.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the west to a Merchant, Lone learned a great deal about his father's area of expertise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to trick people and travel the world for free.

Motivation: He is compelled to act according to his religious beliefs; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Insane. Bonds: Religious, Job, Criminal record. Occupation: Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lone Timber, Male Tabaxi Adept 4
Medium (6'4") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)18 (+4) 8 (-1)19 (+4)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Gnoll, Elven, Aquan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 48000 sp. Alexandrite (400 gp). Rhodochrosite (4 gp). Golden yellow topaz (400 gp). Jet (90 gp). 1 Minor magic item.


Social Check DCs

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