Mreksh Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has a moderate pudge and is not very fit. His crest is copper and curly. His eyes are gold and catlike.
Personality: Aggressive, abrasive, and angry, Mreksh embodies much of what other species detest in the Dragonborns. A true patriot, Mreksh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. After a long history of fighting, Mreksh and his spouse have recently divorced.
Motivation: Nothing but the best is good enough for him; and expand his business
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Military, Poor, Job. Occupation: Stylist
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 17 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Druidic, Aquan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Astar Tranquil, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tight fitting tan shirt and pants. His white hair is thinning but still full. He has gold eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He got into the Mason business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Astar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Astar. He has drifted from career to career and currently works as a Mason.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he desires power and/or immortality
Ideals: Impeccable. Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Mason
Voice: Jamaican accent
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 260 gp. 1 Masterwork Common Ranged Weapon.
Leaf Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in an above average manner. His fur is beige, silky, and of moderate length. His eyes, though not visible through his cowl, are yellow.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has all his life been fascinated with poetry.
History: Gifted from a young age, Leaf studied abroad. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Joker, Artistic, Gifted. Bonds: Attractive, Adventurer. Occupation: Priest
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 59 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 |
Possessions: Red spinel (60 gp). Fire opal (400 gp). Jade (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Enialis Hungate, Male Half-Elf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a white suit, black shirt, and blue tie. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: The child of a Courier, who enjoyed hunting, Enialis was taken on many hunting expeditions. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Since then, he has sought to make the best of life.
Motivation: To reunite with his absent father; and he loathes his own lifestyle
Ideals: Optimist. Flaws: Depressed. Bonds: Criminal record, Family, Nature. Occupation: Bounty Hunter
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adrik Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'1", this man dresses well, typically a more casual-formal manner. He wears his red hair down. His eyes are likewise gray. His teeth are white and perfect.
Personality: He speaks before he thinks and is too direct. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born at the edge of vast plains. His parents enrolled him in a Paladin school at a young age so that he could practice his druidic talents. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his absent father.
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Family, Nature. Occupation: Spice Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp. 1 Bullseye lantern. 1 Masterwork manacles. 1 Good lock. 1 Masterwork Thieves’ tools.
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Their contribution stands as a beacon of hope for all adventurers!
