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Advanced [show]


Mreksh Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has a moderate pudge and is not very fit. His crest is copper and curly. His eyes are gold and catlike.

Personality: Aggressive, abrasive, and angry, Mreksh embodies much of what other species detest in the Dragonborns. A true patriot, Mreksh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. After a long history of fighting, Mreksh and his spouse have recently divorced.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Military, Poor, Job. Occupation: Stylist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mreksh Gygazzylyshrift, Male Dragonborn Monk 3
Medium (6'2") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)17 (+3) 18 (+4)15 (+2)
Skills Nature +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Druidic, Aquan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Astar Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. His white hair is thinning but still full. He has gold eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He got into the Mason business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Astar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Astar. He has drifted from career to career and currently works as a Mason.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he desires power and/or immortality

Ideals: Impeccable. Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Mason

Voice: Jamaican accent

Attributes [hide]

Astar Tranquil, Male Tiefling Aristocrat 2
Medium (6'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 8 (-1)16 (+3)
Skills History +4, Insight +1
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 260 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Leaf Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in an above average manner. His fur is beige, silky, and of moderate length. His eyes, though not visible through his cowl, are yellow.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has all his life been fascinated with poetry.

History: Gifted from a young age, Leaf studied abroad. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Joker, Artistic, Gifted. Bonds: Attractive, Adventurer. Occupation: Priest

Voice: High pitched, excited

Attributes [hide]

Leaf Shoe, Male Tabaxi Adept 10
Medium (5'9") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 59 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: Red spinel (60 gp). Fire opal (400 gp). Jade (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enialis Hungate, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, black shirt, and blue tie. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of a Courier, who enjoyed hunting, Enialis was taken on many hunting expeditions. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Since then, he has sought to make the best of life.

Motivation: To reunite with his absent father; and he loathes his own lifestyle

Ideals: Optimist. Flaws: Depressed. Bonds: Criminal record, Family, Nature. Occupation: Bounty Hunter

Voice: Smoker's lung

Attributes [hide]

Enialis Hungate, Male Half-Elf Bard 5
Medium (5'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 15 (+2)17 (+3)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrik Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'1", this man dresses well, typically a more casual-formal manner. He wears his red hair down. His eyes are likewise gray. His teeth are white and perfect.

Personality: He speaks before he thinks and is too direct. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born at the edge of vast plains. His parents enrolled him in a Paladin school at a young age so that he could practice his druidic talents. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent father.

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Family, Nature. Occupation: Spice Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Adrik Rumnaheim, Male Dwarf Paladin 5
Medium (4'1") Dwarf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)15 (+2) 13 (+1)13 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20000 cp. 1 Bullseye lantern. 1 Masterwork manacles. 1 Good lock. 1 Masterwork Thieves’ tools.


Social Check DCs

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