Erevan Firahel, Male Elf [Permalink]
Personal [hide]
Description: This man wears a grey small hat and grey clothes. He has a penchant for wearing a ring with an oversized emerald on his left hand. His chestnut hair is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: He hates Elves with a passion. As such he is filled with self loathing. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born at the edge of vast island. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He has achieved small success as a Assassin.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Flaws: Racist, Hedonist. Bonds: Rich, Nature, Job, Adventurer. Occupation: Assassin
Voice: Australian accent
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 8 (-1) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 150 gp.
Beloril Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, green cloak. He sports a flattop hair cut. His eyes, though not visible through his cowl, are violet.
Personality: This man loves writing and to teach people writing more than just about anything. He would rather hide behind his crafts than deal with other people.
History: He was born in a small island village. His mother took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and sabotage a competitor
Ideals: Artistic. Flaws: Shy. Bonds: Nature, Rich, Job. Occupation: Hunter
Voice: Speaks in third person
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 240 gp. 1 Chain shirt.
Cockaby Pingun, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is golden and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A deeply religious man he believes everything happens for a reason. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised in a plains tribe. Cockaby liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic. Bonds: Rich, Religious, Family, Nature. Occupation: Seamstress
Voice: Whispers
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 600 gp. Onyx (20 gp). Deep green spinel (130 gp). Coral (130 gp). 1 Minor magic item. 1 Minor magic item.
Charles Ryland, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He is wearing a long, brown, dusty cloak. He has dyed his greying golden hair a little too much giving a sharp golden color. His face is scarred and worn.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born a particularly ugly child, much to the horror of his parents. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.
Motivation: To find somewhere to settle down; and he feels kind of lost in life
Ideals: Impeccable. Flaws: Ugly, Depressed, Fearful, Mundane. Bonds: Immigrant. Occupation: Seamstress
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 75 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Auran
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +6
Possessions: 1400 gp. Emerald (800 gp). White pearl (150 gp). Black pearl (200 gp). Iolite (30 gp). Eye agate (8 gp). Lapis lazuli (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rûkdûg Merton, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a brown coat with tan slacks. He has a slight overbite and is overall scrawny. His auburn hair is cut jaggedly and amateurishly. His ears are large.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He misses his home and complains about the freezing weather, even in summer.
History: His father raised him in a mountain cabin. In his 14th year, his parents were killed by a illithids raid, leaving Rûkdûg alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.
Motivation: Many illithids want him driven away; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Nature, Enemies. Occupation: Barrister
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 51 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Druidic, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 8000 sp. Citrine (50 gp). Eye agate (5 gp). Amethyst (50 gp). Smoky quartz (50 gp).
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