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NPC Generator

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Advanced [show]


Dabbledob Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are amber and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born on a small isolated farm. Dabbledob liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined. Flaws: Addict, Antagonistic. Bonds: Religious, Nature. Occupation: Glassblower

Voice: Posh accent

Attributes [hide]

Dabbledob Nopenstallen, Male Gnome Sorcerer 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)12 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 44000 sp. Deep blue spinel (800 gp). Violet garnet (800 gp). Jet (100 gp). 1 Minor magic item.


Social Check DCs


Orryn Beren, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting clothing which further accentuates his frame. He has shaved his head bald. He has a dull look in his hazel eyes.

Personality: He is overprotective of those who hire his services. He uses divination through singing.

History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After months of barely getting by, Orryn managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: To clean up the streets; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Guardian, Rich, Criminal record. Occupation: Painter

Voice: Dark and ominous

Attributes [hide]

Orryn Beren, Male Gnome Cleric 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)10 (+0) 13 (+1)12 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 350 gp.


Social Check DCs


Bucklal Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and muscular, this southern man wears a brown armored body suit, with a simple green line shooting up and back down. His hair is long and blonde with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. His brown eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a white middle class family as the only child. His father was a mechanic, and taught him how to fix just about anything. He got away from his former life and has fallen to alcoholism.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Athletic. Flaws: Addict, Impulsive, Mundane. Occupation: Apothecary

Voice: Uses sign language

Attributes [hide]

Bucklal Fastfoot, Male Halfling Fighter 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp. Red garnet (80 gp). 1 Banded mail.


Social Check DCs


Eiravel Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, wearing green shirts, loose pants, and blazers most of the time. He has wavy red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Eiravel was born with his father's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Butcher work with an outfit from a few towns over. Butcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Expand his business; and to prove his worth to the world

Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Job, Adventurer. Occupation: Butcher

Voice: Boston accent

Attributes [hide]

Eiravel Eathalena, Male Half-Elf Monk 5
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)15 (+2) 14 (+2)10 (+0)
Skills Investigation +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Druidic, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. Solid gold idol (1100 gp). Gold music box (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).


Social Check DCs


Amnon Subtlety, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'2" western man, he wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. His black hair has been sun bleached extensively. His red eyes peer out from beneath his Stetson green hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Amnon lived on a farm with his mother, near the main road leading to a nearby town. Amnon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Military, Family, Nature. Occupation: Unemployed

Voice: Draws out vowels

Attributes [hide]

Amnon Subtlety, Male Tiefling Aristocrat 6
Medium (6'2") Tiefling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)12 (+1) 9 (-1)15 (+2)
Skills Arcana +4, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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