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Advanced [show]


Morkral Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who prefers to wear flannel, he is not a threatening figure. His brown hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Morkral is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His mother raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He has never given up on his painting dream.

Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found

Ideals: Athletic, Artistic. Bonds: Nature, Family, Military. Occupation: Painter

Voice: Speaks with back of mouth

Attributes [hide]

Morkral Dankil, Male Dwarf Bard 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 9
Hit Points 68 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)10 (+0) 10 (+0)13 (+1)
Skills Athletics +6, Persuasion +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1000 gp. Chalcedony (70 gp). Jasper (70 gp). 1 Minor magic item.


Social Check DCs


Ralf Abram, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears tattered old clothes. His silver hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He speaks before he thinks and is too direct. Animals are drawn to him, and he is able to talk to them.

History: Ralf was born the youngest of three triplets. His first spouse was a Herbalist, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his son; and an old rival family wants him found

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Baker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ralf Abram, Male Human Warlock 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 18 (+4)14 (+2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 140 gp.


Social Check DCs


Thomas Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green tunic with white highlights, and long yellow pants that bunch up around his shoes. His long auburn hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Abrasive and pushy, he has a hard time making friends. He uses divination through singing.

History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Adventurer, Debt. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Thomas Rothenel, Male Half-Elf Bard 5
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +4, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Celestial, Druidic, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 600 gp. Tiger eye turquoise (8 gp).


Social Check DCs


Trym Middleton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears suspenders and violet workpants. His shirt is brown, and he wears a heavy violet leather apron most of the time. He has done his best to style his black hair to look like a famous performer. His brown eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Joker, Fighting, Gifted. Bonds: Rich, Adventurer. Occupation: Layabout

Voice: Slurs words

Attributes [hide]

Trym Middleton, Male Human Monk 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs


Alberich Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears bulky brown painted plate armor. His blonde hair is greasy and uncared for. His violet eyes are passionate and lively.

Personality: Alberich speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is skeptical of what others tell him and is slow to trust.

History: He was born to a criminal king-pin and mafia family His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture.

Ideals: Impeccable, Persistence. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Farmer

Voice: Hollow voice

Attributes [hide]

Alberich Loderr, Male Dwarf Aristocrat 11
Medium (4'2") Dwarf, Lawful Evil (CR 11)
Armor Class 10
Hit Points 80 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)12 (+1) 10 (+0)13 (+1)
Skills Deception +5, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 3100 gp.


Social Check DCs

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