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Advanced [show]


Ethereal Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dull blue sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His fur, while still mostly brown, has prominent grey streaks. He has several tiny opal earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He worked as a nervous Brewer and found it very stressful. Since then, he has sought to make the best of life.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and expand his business

Ideals: Optimist, Artistic. Bonds: Rich, Adventurer, Job. Occupation: Brewer

Voice: Nasally tone

Attributes [hide]

Ethereal Of Storm, Male Tabaxi Barbarian 14
Medium (5'7") Tabaxi, True Neutral (CR 14)
Armor Class 13
Hit Points 149 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)13 (+1) 9 (-1)16 (+3)
Skills Acrobatics +8, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +9 / 4d6+4, Ranged +8 / 4d6+3, Grapple +4

Possessions: Moss agate (9 gp). Pink pearl (80 gp). Tiger eye turquoise (9 gp). Deep green spinel (80 gp). Chalcedony (70 gp). Rich purple corundum (1000 gp). Rhodochrosite (9 gp). Coral (80 gp). Blue star sapphire (1000 gp). Obsidian (9 gp). Red garnet (80 gp). Freshwater pearl (9 gp). Emerald (1000 gp). Jade (80 gp). Blue star sapphire (1000 gp). Red garnet (80 gp). 1 Medium magic item.


Social Check DCs


Shedinn Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His crest, while still mostly silver, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a brothel owner, Shedinn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Locksmith, but he got bored and became a Healer. He has since lost track of the people in his past.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Bonds: Job, Mentor, Family, Religious. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Shedinn Kimbatuul, Male Dragonborn Wizard 6
Medium (6'7") Dragonborn, Chaotic Good (CR 6)
Armor Class 9
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)10 (+0) 13 (+1)15 (+2)
Skills History +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 100 gp. Iolite (20 gp). Eye agate (7 gp). Black pearl (1300 gp). Golden pearl (120 gp).


Social Check DCs


Takra Brixton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His brown hair is cut short. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.

Motivation: He wants to get laid; and he's in love

Ideals: Logical, Impeccable. Flaws: Antagonistic. Bonds: Rich, Has a crush. Occupation: Map Maker

Voice: Slurs words

Attributes [hide]

Takra Brixton, Male Half-Orc Rogue 7
Medium (5'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)11 (+0) 14 (+2)14 (+2)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 80000 cp.


Social Check DCs


Hunter Watson, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this western man wears baggy blue pantaloons and a brown scarf. His moppish golden hair is in a traditional bowl cut. His eyes are a pleasant green.

Personality: He has always had a great fascination with Human culture. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Hunter lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Regain custody of his daughter.

Ideals: Athletic, Logical. Flaws: Racist. Bonds: Family, Adventurer. Occupation: Barrister

Voice: Spanish accent

Attributes [hide]

Hunter Watson, Male Human Wizard 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)15 (+2) 10 (+0)11 (+0)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Sylvan, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 4000 cp. Tiger eye turquoise (6 gp). 1 Breastplate.


Social Check DCs


Melech Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. His top hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He acts crazy and hedonistic. His job bores him to no end. He has decided to make it more interesting.

History: Melech was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Melech grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Melech. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer, Criminal record. Occupation: Sailor

Voice: Soft and mumbly

Attributes [hide]

Melech Cryptic, Male Tiefling Wizard 6
Medium (5'6") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)15 (+2) 15 (+2)16 (+3)
Skills Athletics +4, Nature +5
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 200 gp. Chrysoprase (70 gp). White pearl (110 gp). White opal (700 gp).


Social Check DCs

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