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NPC Generator

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Advanced [show]


Dean Compton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a blue suit, tan shirt, and green tie. His auburn hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. He is a font of random trivia from the lore and stories he has discovered

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dean took refuge in the large cave and found the beat up sword and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Logical, Fighting. Flaws: Insane. Bonds: Nature, Adventurer. Occupation: Scribe

Voice: Smooth and feminine

Attributes [hide]

Dean Compton, Male Human Ranger 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Athletics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Erky Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright blue and pastel, and wears rings and necklaces with large, colorful gems. He wears a feathered hat to hide his balding. His eyes are a pleasant brown.

Personality: This man loves singing and to teach people singing more than just about anything. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Erky liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the east, certain he would find work there.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Artistic. Flaws: Disease. Bonds: Rich, Immigrant, Nature, In love. Occupation: Tailor

Voice: Stutters

Attributes [hide]

Erky Nucklestamp, Male Gnome Fighter 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)10 (+0) 13 (+1)13 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 50 pp.


Social Check DCs


Kite In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur, while still mostly white, has prominent grey streaks. He is baby faced.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with a lost civilization.

History: Born in the south to a Ruler, Kite learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He'd like to take his coworkers down a peg.

Bonds: Attractive, Poor, Job, Adventurer. Occupation: Ruler

Voice: Low rumbling, strings words together

Attributes [hide]

Kite In Shadow, Male Tabaxi Commoner 2
Medium (6'0") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)11 (+0) 15 (+2)17 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 230 gp. 1 Breastplate.


Social Check DCs


Bucklal Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a green coat with violet slacks. He carries with him a set of quarterstaffs on his belt, each one with a aquamarine on the hilt. His hair is always cut to a buzz. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable, Joker, Persistence. Flaws: Disease. Occupation: Guard

Voice: Soothing and warm

Attributes [hide]

Bucklal Bigheart, Male Halfling Druid 10
Small (3'0") Halfling, Chaotic Neutral (CR 10)
Armor Class 15
Hit Points 87 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)10 (+0) 9 (-1)11 (+0)
Skills Insight +3, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2400 gp. Sardonyx (50 gp). Silver pearl (90 gp). White pearl (90 gp). Blue quartz (8 gp). Alexandrite (900 gp). Carnelian (50 gp). Citrine (50 gp). Star rose quartz (50 gp).


Social Check DCs


Dimble Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His brown hair is kept up in a ponytail inside a feathered hat. His face is covered beneath a completely black helmet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the north his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Military. Occupation: Bather

Voice: Whispers

Attributes [hide]

Dimble Lingenhall, Male Gnome Fighter 14
Small (3'8") Gnome, Lawful Good (CR 14)
Armor Class 11
Hit Points 114 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 10 (+0)15 (+2)
Skills Athletics +6, Deception +7
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Abyssal
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +7

Possessions: 400 pp. Tiger eye turquoise (12 gp). Smoky quartz (80 gp). Jet (60 gp). Blue-white diamond (6000 gp). Black opal (400 gp). Golden yellow topaz (900 gp). 1 Medium magic item.


Social Check DCs

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