Olgoth Wallace, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 6'9". He wears silk and lounges about seductively. He has moderate length black hair. He wears a mask on his face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Doesn't want to be a Gardener and was forced into it by his family; and an old rival family wants him found
Ideals: Joker. Bonds: Attractive, Enemies, Rich, Family. Occupation: Gardener
Voice: Soft and mumbly
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Good (CR 11)
Armor Class 10
Hit Points 115 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 2100 gp. Gold dragon comb with red garnet eye (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Solid gold idol (400 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). 1 Minor magic item.
Paggen Daergel, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man is wearing a long, tan cloak. His clothes are grease stained in places. His hair is black and curly. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a poor family in the city he treasured whatever gifts he got. His family was turned out during the war. He and his family wandered east to less war torn lands. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels the way he acts is they only way to get by in the world; and sabotage a competitor
Ideals: Impeccable. Flaws: Insane, PTSD. Bonds: Poor, Immigrant, Job. Occupation: Mayor
Voice: Irish accent
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 31 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Chrysoberyl (160 gp). Pink pearl (160 gp). 1 Minor magic item.
Howard Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair, when down, is lengthy. His half smiles and green eyes are beguiling and draw you in.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also has developed a complete distrust of the Layabout profession.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Layabout, but he was a colossal failure. He has achieved small success as a Ploughman.
Motivation: Further expansion of business; and he has money and likes to spend it
Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Ploughman
Voice: Jamaican accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 44 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 gp.
Frederick Rodney, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He keeps his brown hair in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to travel the world and help people.
Motivation: He is unsatisfied with his job.
Ideals: Entrepeneur, Gifted, Philantrophist. Bonds: Job. Occupation: Hunter
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 160 gp.
Marbas Mercy, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a worn and beaten armor. His blue hair is thinning but still full. His face is covered beneath a completely black helmet.
Personality: A deeply religious man he believes everything happens for a reason. He uses divination through singing.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Miller for hire.
Motivation: He wants nothing more than to rejoin the army; and further expansion of business
Ideals: Gifted. Bonds: Immigrant, Religious, Military, Job. Occupation: Miller
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 55 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
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