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NPC Generator

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Advanced [show]


Vonbin Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, yellow, dusty cloak, and is pretty ugly. His chestnut hair is lengthy. He wears an eyepatch.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: His spouse's relatives view him with great suspicion; and wants to have a good time and be beloved

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Rich, Military, Family. Occupation: Detective

Voice: Dark and ominous

Attributes [hide]

Vonbin Dankil, Male Dwarf Monk 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 370 gp.


Social Check DCs


Peren Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He carries with him a set of rapiers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. With bright blonde hair and a scraggly beard. His fierce hazel eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Peren took refuge in the large cave and found the beat up rapier and armor he uses now. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting. Flaws: Depressed. Bonds: Criminal record, Military, Nature. Occupation: Shoemaker

Voice: pre-pubescent

Attributes [hide]

Peren Fasharash, Male Half-Elf Expert 1
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)15 (+2) 15 (+2)8 (-1)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4

Possessions: 80 gp.


Social Check DCs


Glim Reese, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He is an epitome of beauty. His auburn hair is smooth and relatively long. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates giants. He views them as having robbed his home of its proper glory. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and to be a shepherd again

Flaws: Addict. Bonds: Attractive, Enemies, Job, Nature. Occupation: Carpenter

Voice: Irish accent

Attributes [hide]

Glim Reese, Male Gnome Cleric 7
Small (3'4") Gnome, Neutral Evil (CR 7)
Armor Class 11
Hit Points 60 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)11 (+0) 14 (+2)11 (+0)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 90000 cp. Tiger eye turquoise (14 gp). Sard (60 gp). Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halander Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear flannel and is in decent physical shape. His brown hair and beard is wavy and long. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Halander was born in the east. At a young age he loved to build and create. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He got away from his former life and has fallen to alcoholism.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Justice, Persistence. Flaws: Addict, Shy, Fearful. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Halander Goodearth, Male Halfling Druid 11
Small (3'3") Halfling, Neutral Good (CR 11)
Armor Class 12
Hit Points 78 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Draconic
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 2200 gp. Golden pearl (90 gp). Moonstone (30 gp). Moss agate (9 gp). Tiger eye turquoise (9 gp). Black pearl (500 gp). Deep green spinel (90 gp). Azurite (9 gp). Chrysoprase (30 gp). Red spinel (90 gp). Tourmaline (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. His skin is fair and his fingers are delicate and long. He wears his red hair up in a very large beehive style do. His hazel eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Roger enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the west to a Locksmith, Roger learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Locksmith.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Shy, Hedonist. Bonds: Job. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Roger Trowbridge, Male Human Barbarian 11
Medium (6'1") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 102 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 12 (+1)17 (+3)
Skills Arcana +5, Deception +7
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 900 gp. Azurite (13 gp). Chrysoberyl (110 gp). Black pearl (1500 gp). Banded agate (13 gp). Smoky quartz (20 gp).


Social Check DCs

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