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Mormo Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in a clean grey cloak covering his clean studded leather. His chestnut hair is lengthy and is close to two feet long. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: The child of western immigrants he idolized his mother. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Criminal record. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Mormo Clandestine, Male Tiefling Adept 2
Medium (5'7") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)18 (+4) 9 (-1)11 (+0)
Skills Sleight of Hand +2, Survival +1
Senses Passive Perception 9
Languages Common, Druidic, Draconic, Goblin, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 220 gp.


Social Check DCs


Hunter Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, green cloak. His golden hair is singed and shortened. His gray eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Poor, Nature. Occupation: Seamstress

Voice: Jamaican accent

Attributes [hide]

Hunter Ilphelkiir, Male Half-Elf Paladin 5
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)11 (+0) 16 (+3)12 (+1)
Skills Animal Handling +6, Nature +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs


Damakos Vice, Male Tiefling [Permalink]

Personal [hide]

Description: This man prefers to wear brown clothing when he does not wear armor, and sports empty pouches on his belt. His long chestnut hair is drawn into a two foot long braid. His eyes are white and catlike.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Opinionated, Optimist. Flaws: Mundane. Bonds: Job, Nature. Occupation: Server

Voice: Sighs a lot, exhausted

Attributes [hide]

Damakos Vice, Male Tiefling Expert 8
Medium (5'8") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Insight +5, Stealth +5
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: Jeweled electrum ring (2000 gp). A silver and pearl hairclip (50 gp). Jeweled anklet (3000 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Elaim Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has shaved his head bald. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic man, Elaim's first love is himself. His second love is also himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants to get laid; and wants a kiss

Ideals: Impeccable, Entrepeneur. Bonds: Military, Nature, Has a crush. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Elaim Goblinbane, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 15 (+2)10 (+0)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Morkral Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears bulky violet painted plate armor. He has a golden handlebar mustache and slicked back golden hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Morkral is combative with any and all who dare try his patience in the slightest.

History: Morkral was raised in a hard working conservative environment. He worked as a nervous Barkeep and found it very stressful. He has recently gotten a pet goose that steals things from people.

Motivation: Sabotage a competitor.

Ideals: Athletic, Justice. Bonds: Job, Criminal record. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Morkral Frostbeard, Male Dwarf Monk 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 20 (+5)9 (-1) 14 (+2)13 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 sp.


Social Check DCs

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