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NPC Generator

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Advanced [show]


Hubert Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has a hunchback. His silver hair is cut short with large spiked bangs in the front. His ears are large.

Personality: Confrontational and typically high on some drug or another. He does not trust anyone and sleeps with one eye open.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His druidic abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Gifted. Flaws: Ugly, Addict, Insomniac, Mundane. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Hubert Fawcett, Male Human Wizard 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs


Altho High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He has a slight overbite and is overall scrawny. He has a golden handlebar mustache and slicked back golden hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the south to a Crown-heir, Altho learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his old friends

Ideals: Extrovert. Bonds: Attractive, Job, Adventurer, Family. Occupation: Crown-heir

Voice: Deep voice with rolling R's

Attributes [hide]

Altho High-hill, Male Halfling Expert 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Salasar Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His crest is brass and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He enjoys reading and quiet.

History: He was born into a rich family. He dropped out of school before completing his studies. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Athletic, Disciplined, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Guard

Voice: Smooth and feminine

Attributes [hide]

Salasar Linxakasendalor, Male Dragonborn Rogue 17
Medium (6'1") Dragonborn, Neutral Evil (CR 17)
Armor Class 13
Hit Points 121 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)17 (+3) 16 (+3)16 (+3)
Skills Persuasion +9
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Undercommon
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3

Possessions: 7000 gp. Violet garnet (1500 gp). Deep blue spinel (1500 gp). Obsidian (15 gp). Black star sapphire (500 gp). Red-brown spinel (70 gp). Chalcedony (40 gp). Black star sapphire (500 gp). Tourmaline (70 gp). Blue sapphire (500 gp). Coral (70 gp). Black pearl (1500 gp). Black pearl (1500 gp). Obsidian (15 gp). Smoky quartz (40 gp). Black star sapphire (500 gp). Black star sapphire (500 gp). Peridot (40 gp). Rose (40 gp). Smoky quartz (40 gp). Eye agate (15 gp). Golden yellow topaz (1500 gp). Blue star sapphire (500 gp). Tiger eye turquoise (15 gp). White pearl (70 gp). Aquamarine (1500 gp). Azurite (15 gp). Alexandrite (1500 gp). White pearl (70 gp). Alexandrite (1500 gp). Alexandrite (1500 gp).


Social Check DCs


Eldon Murnig, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a red shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has wavy brown hair. His eyes are gray.

Personality: Stoic and calm, he prefers to meditate than take action. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born several months after his father was called into army service. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Further expansion of business; and he wants to meet his childhood hero

Ideals: Disciplined, Philantrophist. Bonds: Military, Adventurer, Job. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Eldon Murnig, Male Gnome Expert 6
Small (3'5") Gnome, Neutral Good (CR 6)
Armor Class 10
Hit Points 27 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Anselm Nash, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing the road beaten gear of a warrior. His silver hair is thinning but still full. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A powerful wizard made him what he is. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Anselm took refuge in the large cave and found the beat up scimitar and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Nature, Mentor. Occupation: Courier

Voice: Smooth and feminine

Attributes [hide]

Anselm Nash, Male Human Monk 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)16 (+3) 12 (+1)15 (+2)
Skills Arcana +5, Insight +3
Senses Passive Perception 11
Languages Common, Infernal, Goblin, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 130 gp. Hematite (4 gp).


Social Check DCs

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