Donaar Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man is generally shirtless and showing off his tattooed chest. His blue crest is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Like his father and his brother before him, after school he went straight into learning to become a Dilettante. Since then, he has sought to make the best of life.
Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world
Ideals: Optimist, Artistic. Flaws: Impulsive. Bonds: Attractive, Job, Military. Occupation: Dilettante
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 80 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 1900 gp. Obsidian (10 gp). Tourmaline (120 gp). Deep green spinel (120 gp). Moonstone (20 gp). Red garnet (120 gp).
Forcas Remorse, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'9" and dresses in collared shirts and wears a proper scarf over his head. His left leg appears badly burned and disfigured. His white hair is still thick. His gold eyes are slightly larger than normal.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He plays an instrument quite well.
History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Joker, Artistic. Flaws: Disease. Bonds: Military. Occupation: Engraver
Voice: High pitched and raspy
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 310 gp. 1 Masterwork Uncommon Weapon.
Manfred Ray, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a tight fitting brown shirt and pants and is in decent physical shape. His hair is auburn and curly. He has amber eyes.
Personality: Manfred is depressed about a lot of things. He tends to be a nihilist. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Manfred was born the youngest of three triplets. A gifted student he started as a Stylist, but he got bored and became a Knight. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Depressed. Bonds: Family, Job, Has a crush. Occupation: Knight
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 54 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +6
Possessions: Malachite (11 gp). Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item.
Gimble Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are brown.
Personality: He will rave to anyone who will listen. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gimble took refuge in the ruined castle and found the beat up whip and armor he uses now. He has been saving his money to try and buy his sister's freedom.
Motivation: To clean up the streets; and an old rival family wants him found
Ideals: Entrepeneur. Flaws: Insane. Bonds: Nature, Family, Guardian. Occupation: Courier
Voice: Soothing and warm
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Pikar Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male is wearing the road beaten gear of a warrior. He is tall, broad shouldered and powerfully built. He has wavy silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Pikar was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to goblins.
Motivation: Revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Enemies. Occupation: Cook
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 26 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Celestial, Goblin
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 110 pp. Hematite (11 gp). Amethyst (50 gp). Zircon (40 gp). Moss agate (11 gp). 1 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!