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Advanced [show]


Horza Bristol, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears baggy tan pantaloons and a black scarf. His white hair is kept up in a ponytail inside a small hat. He wears crescent spectacles with a black brim.

Personality: He exudes charisma. He is a tour de force of persuasion. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Horza was born in the south. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He has worked as a Bather like his mother before him.

Motivation: Wants to have a good time and be beloved; and expand his business

Ideals: Artistic, Persistence, Optimist. Bonds: Attractive, Job. Occupation: Bather

Voice: High pitched, excited

Attributes [hide]

Horza Bristol, Male Half-Orc Druid 3
Medium (6'5") Half-Orc, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2600 sp.


Social Check DCs


Shedinn Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears bulky green painted plate armor. His copper crest is still thick. His red eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered dancing. He moves from town to town, unable to find a place to settle.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Persistence, Artistic. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Bounty Hunter

Voice: Low range voice

Attributes [hide]

Shedinn Vangdondalor, Male Dragonborn Cleric 9
Medium (6'4") Dragonborn, Chaotic Good (CR 9)
Armor Class 13
Hit Points 49 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mormog Ainsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a blue vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his blue boots flare out at the collars. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered singing. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Ugly, Antagonistic, Forgetful. Bonds: Religious. Occupation: Soapmaker

Voice: Strong lisp

Attributes [hide]

Mormog Ainsworth, Male Half-Orc Rogue 4
Medium (6'10") Half-Orc, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 9 (-1)6 (-2)
Skills Intimidation +0, Investigation +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Fonkin Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears an entirely tan suit with brown socks and a vest with buckled shoes, marred by beers. His white hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Fonkin was born the youngest of three triplets. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Flaws: Ugly, Racist, Fearful. Bonds: Family. Occupation: Performer

Voice: Low range voice

Attributes [hide]

Fonkin Munggen, Male Gnome Commoner 3
Small (3'6") Gnome, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Ahrim Knack, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, tan, dusty cloak. He keeps his long dark red hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He got into the Barber business at a young age. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Ahrim began to lead the lost caravan. He's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Athletic, Extrovert, Entrepeneur. Bonds: Job, Enemies. Occupation: Barber

Voice: Jittery and nervous

Attributes [hide]

Ahrim Knack, Male Tiefling Wizard 3
Medium (5'5") Tiefling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)17 (+3) 8 (-1)14 (+2)
Skills Arcana +5, Perception +1
Senses Passive Perception 11
Languages Common, Infernal, Draconic, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 100 gp.


Social Check DCs

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