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NPC Generator

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Advanced [show]


Mindartis Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear white tank tops with brown pants. His hair is red and curly. This violet eyed easterner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. He does not trust anyone and sleeps with one eye open.

History: Mindartis lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Glassblower, but he got bored and became a Jeweler. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and an old rival family wants him found

Flaws: Shy, Insomniac. Bonds: Family, Job. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mindartis Teinithra, Male Elf Warrior 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Draconic, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Kipper Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a tan vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has wavy red hair. His blue eyes lackadaisically let the world flow into them.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Kipper is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of eastern immigrants he idolized his mother. In his 15th year, his parents were killed by a brigands raid, leaving Kipper alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Antagonistic. Bonds: Rich, Family, Immigrant, Enemies. Occupation: Barrister

Voice: Speaks with a cold

Attributes [hide]

Kipper Nopenstallen, Male Gnome Adept 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +1, History +4
Senses Passive Perception 10
Languages Common, Gnome, Auran, Infernal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 gp.


Social Check DCs


Gerbo Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. He is physically well-built. His red hair has been sun bleached extensively. His eyes are likewise green. His teeth are white and perfect.

Personality: He loves telling others what to do and how they should feel about things. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gerbo took refuge in the large cave and found the beat up shortspear and armor he uses now. He has recently gotten a pet goose that steals things from people.

Motivation: An old rival family wants him found; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Nature, Criminal record, Family. Occupation: Cook

Voice: American accent

Attributes [hide]

Gerbo Tarkelby, Male Gnome Adept 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 19 (+4)10 (+0) 15 (+2)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp. Tiger eye turquoise (11 gp). Amethyst (120 gp). 1 Minor magic item.


Social Check DCs


Rael Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He is typically in his Sailor uniform, and carries ceremonial daggers. His hair is golden and curly. He is very pretty but has cold, dead eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He misses his home and complains about the freezing weather, even in summer.

History: Rael was raised in a hard working conservative environment. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Sailor like his mother before him.

Motivation: Wants to open a new tavern; and to be a sculptor again

Ideals: Fighting. Flaws: Insomniac. Bonds: Job, Attractive, Immigrant. Occupation: Sailor

Voice: Pirate accent

Attributes [hide]

Rael Erenaeth, Male Elf Sorcerer 9
Medium (5'3") Elf, Neutral Good (CR 9)
Armor Class 12
Hit Points 5 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)14 (+2) 16 (+3)12 (+1)
Skills History +5, Nature +5
Senses Passive Perception 13
Languages Common, Elven, Terran, Aquan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: Deep blue spinel (800 gp). Black opal (1000 gp). Rock crystal (50 gp).


Social Check DCs


Windy Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'6". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a scimitar. His yellow fur is thinning but still full. His blue eyes are passionate and lively.

Personality: Windy wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Windy hails from a village terrorized by goblins. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult.

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Enemies, Job. Occupation: Architect

Voice: Forgets to breathe while speaking

Attributes [hide]

Windy Blossom, Male Tabaxi Rogue 13
Medium (6'6") Tabaxi, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 73 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +5

Possessions: 4000 gp. Gold dragon comb with red garnet eye (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). A small bag of saffron. (60 gp). Large well-done wool tapestry (100 gp). Solid gold idol (1200 gp). Cloth of gold vestments (170 gp). Gold and topaz bottle stopper cork (1000 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Solid gold idol (1200 gp).


Social Check DCs

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