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NPC Generator

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Advanced [show]


Gale Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has a large tan mantle and cape that has been intricately interwoven into his brown robe. His gray fur is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He is a great chef.

History: He was born to a criminal king-pin and mafia family Cursed with vampirism at a very young age, Gale has worked very hard to control his curse. He has recently gotten a pet goose that steals things from people.

Motivation: He feels kind of lost in life; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Hedonist, Disease, Depressed. Bonds: Criminal record. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Gale Paws, Male Tabaxi Sorcerer 3
Medium (6'3") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)12 (+1) 17 (+3)15 (+2)
Skills Deception +4, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Watson Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a yellow tunic with white highlights, and long pastel pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized amber on his right hand. He wears his hair in dreadlocks. His skin is flawless and his green eyes scan people very quickly.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also is a firm believer in the manly ideal.

History: He was born in the north. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac.

Ideals: Disciplined. Flaws: Impulsive. Bonds: Rich, Attractive, Immigrant, Criminal record. Occupation: Actor

Voice: growls and snarls, animalistic

Attributes [hide]

Watson Nimblefingers, Male Halfling Paladin 5
Small (3'0") Halfling, True Neutral (CR 5)
Armor Class 15
Hit Points 34 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)15 (+2) 15 (+2)17 (+3)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Halfling, Undercommon, Gnome
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Star rose quartz (40 gp). Violet garnet (1400 gp). Moss agate (4 gp).


Social Check DCs


Scrag Ainsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. He has a blonde handlebar mustache and slicked back blonde hair. He wears crescent spectacles with a black brim.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. His father took him hunting and taught him how to get in the mind of other creatures. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Rich, Nature, Family, Military. Occupation: Actor

Voice: Uses lots of figures of speech

Attributes [hide]

Scrag Ainsworth, Male Half-Orc Sorcerer 2
Medium (5'4") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 17 (+3)13 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 13
Languages Common, Orc, Gnome, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 210 gp. 1 Simple lock.


Social Check DCs


Foxilon Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. His hair, while still mostly auburn, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Family. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Foxilon Smoothhands, Male Halfling Adept 12
Small (3'0") Halfling, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 74 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)16 (+3) 10 (+0)11 (+0)
Skills Athletics +3, Nature +7
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Sylvan, Gnoll
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: Eye agate (15 gp). Citrine (20 gp). Azurite (15 gp). Golden yellow topaz (500 gp). Black pearl (500 gp). 1 Minor magic item.


Social Check DCs


Silvo TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'3". He wears dull pastel sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case, and his gloved hand is found clutching a scimitar. His red hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: Silvo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised by priests from a young age. Silvo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert. Bonds: Attractive, Religious, Mentor, Nature. Occupation: Scribe

Voice: Australian accent

Attributes [hide]

Silvo TellPenny, Male Halfling Aristocrat 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +6, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs

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