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NPC Generator

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Advanced [show]


Peter Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. His hair, while still mostly black, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Peter will drive conversation. He also hits on women, regardless of circumstances.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He inherited the family business which he has now maintained for 7 years.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Ideals: Extrovert, Gifted. Bonds: Attractive, Has a crush, Job. Occupation: Farmer

Voice: Deep voice with rolling R's

Attributes [hide]

Peter Tattersall, Male Human Barbarian 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)10 (+0) 15 (+2)17 (+3)
Skills History +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Fenriz Justice, Male Tiefling [Permalink]

Personal [hide]

Description: This man usually wears his grey robe and has his scythe always slung over his shoulder, and sports empty pouches on his belt. His blue hair is matted, messy, and big. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with finding treasure.

History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. He was granted necromantic powers by his dying brother.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Adventurer, Nature. Occupation: Cook

Voice: Sore throat, cough

Attributes [hide]

Fenriz Justice, Male Tiefling Barbarian 2
Medium (6'3") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)15 (+2) 13 (+1)14 (+2)
Skills History +4, Stealth +3
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Gorbundus Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses like a well dressed Bookbinder does. He has no crest. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A powerful wizard made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bookbinder. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Shy. Bonds: Job, Mentor. Occupation: Bookbinder

Voice: Relaxed voice

Attributes [hide]

Gorbundus Sumnarghthrysh, Male Dragonborn Monk 14
Medium (6'3") Dragonborn, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 76 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3

Possessions: 1000 gp. Lapis lazuli (13 gp). Rhodochrosite (13 gp). Rich purple corundum (900 gp). Blue quartz (13 gp). Blue quartz (13 gp). Chrysoberyl (140 gp). Aquamarine (1500 gp). Rhodochrosite (13 gp). Freshwater pearl (13 gp). 1 Medium magic item.


Social Check DCs


Thomas Budd, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. His auburn hair and beard is wavy and long. His eyes are blue and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Ruler born in the past three hundred years. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Thomas hails from a village terrorized by giants. He moved from fad to fad and when he turned 15 he discovered dancing. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Ideals: Entrepeneur, Artistic. Bonds: Attractive, Job, Enemies, Slave. Occupation: Ruler

Voice: Low range voice

Attributes [hide]

Thomas Budd, Male Human Paladin 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)15 (+2) 17 (+3)18 (+4)
Skills Insight +5, Intimidation +6
Senses Passive Perception 13
Languages Common, Celestial, Auran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Masterwork studded leather. 1 Chain shirt. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Trym Dumph, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is brown, silky, and of moderate length. He is baby faced.

Personality: Eccentric and domineering, Trym will drive conversation. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Rich, Military. Occupation: Mayor

Voice: Uses sign language

Attributes [hide]

Trym Dumph, Male Human Barbarian 7
Medium (6'2") Human, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 61 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1000 gp.


Social Check DCs

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