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NPC Generator

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Three Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor, and carries scythes. His orange fur is lengthy and is close to two feet long. His blue eyes are passionate and lively.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a desert tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: Wants a kiss; and to settle down with his crush

Ideals: Fighting, Impeccable, Opinionated. Bonds: Nature, Rich, Has a crush. Occupation: Assassin

Voice: Dutch accent

Attributes [hide]

Three Hummingbird, Male Tabaxi Aristocrat 8
Medium (6'9") Tabaxi, Chaotic Good (CR 8)
Armor Class 11
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +4, Nature +6
Senses Passive Perception 11
Languages Common, Auran, Abyssal, Terran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +6

Possessions: 900 gp.


Social Check DCs


Anselm Copeland, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. His long white hair reaches down to his waist. His green eyes lackadaisically let the world flow into them.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He now travels the world, in search of power and loot.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Immigrant, Rich. Occupation: Performer

Voice: Laughs frequently while speaking

Attributes [hide]

Anselm Copeland, Male Human Aristocrat 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)17 (+3) 9 (-1)10 (+0)
Skills History +5, Survival +1
Senses Passive Perception 9
Languages Common, Draconic, Abyssal, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 3000 cp.


Social Check DCs


Simon Rutland, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and carries maces. He wears his blonde hair up in a very large beehive style do. His green eyes peer out from beneath his feathered white hat.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Simon is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Priest for the past few years.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Fighting, Justice. Flaws: Emotional, Antagonistic. Bonds: Job. Occupation: Priest

Voice: Uses lots of figures of speech

Attributes [hide]

Simon Rutland, Male Human Warrior 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)17 (+3) 13 (+1)9 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Celestial, Auran, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp. Golden pearl (60 gp). 1 Climber’s kit.


Social Check DCs


Damakos Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a red vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His blue hair is kept up in a ponytail inside a feathered hat. He has several tiny jet earrings on each ear.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Shepherd, who enjoyed hunting, Damakos was taken on many hunting expeditions. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Map Maker

Voice: Sore throat, cough

Attributes [hide]

Damakos Ennui, Male Tiefling Adept 6
Medium (5'3") Tiefling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Arcana +5, Performance +3
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Thamuz Flight, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He is wearing a long, yellow cloak. He has a hunchback. He has dyed his greying black hair a little too much giving a sharp black color. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is frequently practicing swordplay.

History: Thamuz lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: To reunite with his absent father; and he's repulsed by the pc

Flaws: Ugly, Insane, Antagonistic. Bonds: Job, Military, Family. Occupation: Banker

Voice: Switch between two voices

Attributes [hide]

Thamuz Flight, Male Tiefling Druid 5
Medium (5'7") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 12 (+1)20 (+5)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: Azurite (9 gp). Malachite (9 gp). Red-brown spinel (60 gp).


Social Check DCs

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