Damien Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He has a large brown mantle and cape that has been intricately interwoven into his black robe. His chestnut hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved
Ideals: Athletic, Optimist, Extrovert. Flaws: Ugly. Bonds: Slave. Occupation: Spice Merchant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 64 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp. Chrysoprase (70 gp). Sard (70 gp). Obsidian (5 gp). Deep blue spinel (1000 gp).
Clerebold Elton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears many layers of old clothing at all times. His hair is golden and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is calm most of the time but flees social interaction. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Gifted. Flaws: Ugly, Insomniac, Shy. Bonds: Poor, Adventurer. Occupation: Sage
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 600 sp.
Crampernap Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'3". He wears tan trousers with brown and grey striped suspenders. He wears various colorful collared shirts. He has a very tight haircut. His violet eyes are passionate and lively.
Personality: His tongue was cut out and he uses sign language. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Crampernap took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He now owns his own business.
Motivation: Further expansion of business; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Disease. Bonds: Has a crush, Nature, Job. Occupation: Glassblower
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 20 pp. 1 Minor magic item.
Skamos Madness, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy purple stubble. He tends to wear a large black jacket. He has a hunchback. His purple hair is drawn into a tight pony tail with a rose scrunchie. He wears a mask on his face.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born several months after his father was called into army service. Brilliant and gifted he never wanted to apply himself. He used his abilities to trick people and travel the world for free.
Motivation: He is unsatisfied with his job; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Military, Criminal record, Job. Occupation: Seamstress
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 7)
Armor Class 9
Hit Points 37 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Elven
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Onyx (40 gp). Tourmaline (130 gp). Black pearl (400 gp). Moonstone (40 gp).
Altho Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He tends to wear a large white jacket. He is an epitome of beauty. He has dyed his greying golden hair a little too much giving a sharp golden color. His otherwise smooth face is marked with small tiny scars.
Personality: Confrontational and typically high on some drug or another. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Altho was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Beggar.
Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and he's in love
Flaws: Addict. Bonds: Attractive, In love, Job, Has a crush. Occupation: Beggar
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 7000 sp. Brown-green garnet (100 gp). Peridot (80 gp). Blue quartz (5 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!