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Advanced [show]


Gilthur Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a green coat over a white low-cut shirt, and a feathered hat upon his head. His tied-back hair is black. His gray eyes are passionate and lively.

Personality: Gilthur wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gilthur lived on a farm with his father, near the main road leading to a nearby town. Gilthur was born on a far southern mountains where he grew up under the tutelage of his father, an expert Bowyer. He has since lost track of the people in his past.

Motivation: Nothing but the best is good enough for him; and wants to raise his children well

Ideals: Disciplined, Joker, Impeccable. Bonds: Family, Immigrant. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Gilthur Ironfist, Male Dwarf Expert 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 68 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 4000 gp. Eye agate (14 gp). Red-brown spinel (90 gp). Malachite (14 gp). Hematite (14 gp). Alexandrite (1000 gp). Sardonyx (70 gp). Red garnet (90 gp). Jet (90 gp). Chrysoprase (70 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vanuath Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He wears a green vest and prefers white and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the east, but his parents moved at a very young age to the west. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has been a successful dealer in antiques buying low and selling high.

Motivation: Nothing but the best is good enough for him; and elven compassion

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Map Maker

Voice: Speaks in third person

Attributes [hide]

Vanuath Xiloscient, Male Elf Adept 2
Medium (5'1") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)16 (+3) 14 (+2)16 (+3)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 12
Languages Common, Elven, Goblin, Gnome, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 220 gp. 1 Superior lock.


Social Check DCs


Rathkran Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears many layers of old clothing at all times, and sports empty pouches on his belt. His copper crest is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: While he acts the brute, he is far gentler than he would appear. He has a small toy that he constantly fidgets with.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Rathkran took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Poor, Nature, Immigrant. Occupation: Armorer

Voice: Slow speaker

Attributes [hide]

Rathkran Vangdondalor, Male Dragonborn Sorcerer 7
Medium (6'2") Dragonborn, True Neutral (CR 7)
Armor Class 11
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)15 (+2) 10 (+0)12 (+1)
Skills History +5, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 900 gp.


Social Check DCs


Bhevek Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His head has been shaved. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has all his life been fascinated with singing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Artistic. Flaws: Ugly, Antagonistic. Occupation: Tanner

Voice: Old thin voice

Attributes [hide]

Bhevek Reedfellow, Male Halfling Ranger 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 28 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)8 (-1) 12 (+1)17 (+3)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 60000 cp. Moss agate (5 gp). Golden yellow topaz (1000 gp). Jet (150 gp). Rock crystal (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chay Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple blue robe with tan stripes complete with hood, and carries glaives. He sports a flattop hair cut. His face is scarred and worn.

Personality: He is almost excessively polite to everyone, even when angry. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Joker. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Tailor

Voice: Deep voice with rolling R's

Attributes [hide]

Chay Wiseacre, Male Halfling Warrior 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)14 (+2) 18 (+4)11 (+0)
Skills Perception +6, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 gp. 1 Darkwood Buckler.


Social Check DCs

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