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Advanced [show]


Godfrey Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a cross on it. He has styled his golden hair well, parting it to the left. His eyes are amber and beady.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Godfrey grew up listening to his mother's many stories. His mother took him hunting and taught him how to get in the mind of other creatures. He's also a talented Tanner, but doesn't like to broadcast it.

Motivation: To be a Tanner again; and he desires power and/or immortality

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Job, Adventurer, Nature. Occupation: Priest

Voice: Scratchy, weak

Attributes [hide]

Godfrey Kenley, Male Human Adept 9
Medium (5'2") Human, Neutral Evil (CR 9)
Armor Class 10
Hit Points 59 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)18 (+4) 17 (+3)14 (+2)
Skills Animal Handling +6, Nature +7
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Gnome, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 700 gp. Banded agate (7 gp).


Social Check DCs


Watson Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: 3'3" and lanky with angular features, he is an attractive figure. He prefers to wear flannel. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Tanner soon after.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Optimist. Bonds: Attractive, Job, Immigrant. Occupation: Tanner

Voice: Australian accent

Attributes [hide]

Watson Glenfellow, Male Halfling Adept 2
Small (3'3") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)11 (+0) 17 (+3)12 (+1)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 600 sp. 1 Climber’s kit.


Social Check DCs


Bathin Chance, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has moderate length brown hair. He has gleaming, smiling white eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the east to a Mayor, Bathin learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: Regain custody of his daughter; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Bonds: Job, Rich, Family. Occupation: Mayor

Voice: Forgets to breathe while speaking

Attributes [hide]

Bathin Chance, Male Tiefling Commoner 9
Medium (5'7") Tiefling, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 51 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)12 (+1) 15 (+2)17 (+3)
Skills Deception +6, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: Violet garnet (1200 gp). Deep blue spinel (1200 gp). Iolite (70 gp). Rhodochrosite (14 gp). Freshwater pearl (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red fur is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Dyer, but he was a colossal failure. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Shy, Secretive. Bonds: Rich, Religious, Job. Occupation: Knight

Voice: Rhymes sentences (sorry)

Attributes [hide]

Windy Grass, Male Tabaxi Warlock 1
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 100 sp.


Social Check DCs


Seven On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his long black fur kept up in a rat tail. His fierce blue eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a great chef.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Seven On the Water, Male Tabaxi Druid 10
Medium (6'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 78 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)18 (+4) 17 (+3)14 (+2)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Abyssal, Halfling, Elven, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1564433200

Possessions: 1800 gp. Jasper (60 gp). Zircon (60 gp). Brown-green garnet (100 gp). Fire opal (600 gp). Silver pearl (100 gp).


Social Check DCs

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