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NPC Generator

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Advanced [show]


Tordek Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. He keeps his long auburn hair kept up in a rat tail. He has gray eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a small toy that he constantly fidgets with.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers.

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Military, Family. Occupation: Banker

Voice: French accent

Attributes [hide]

Tordek Rakankrak, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 19 (+4)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 80 pp.


Social Check DCs


Rael Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His hair is blonde and curly. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Rael was born in the west. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To clean up the streets.

Ideals: Logical, Persistence. Flaws: Ugly. Bonds: Religious. Occupation: Sailor

Voice: Soft and melodious

Attributes [hide]

Rael Iranapha, Male Half-Elf Cleric 1
Medium (5'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)9 (-1) 12 (+1)18 (+4)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 gp. 1 Breastplate.


Social Check DCs


Varg Wedgwood, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is wearing a perfectly clean shirt and pair of pants. His whole body is exceptionally muscular. His blonde hair is knotted and matted. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born into a rich family. Varg was born on a far eastern plains where he grew up under the tutelage of his father, an expert Crown-heir. He became a Crown-heir soon after.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Rich, Job. Occupation: Crown-heir

Voice: Puts emphasis on the wrong words

Attributes [hide]

Varg Wedgwood, Male Half-Orc Rogue 1
Medium (6'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)11 (+0) 12 (+1)8 (-1)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: White pearl (60 gp).


Social Check DCs


Fivin Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is physically well-built. His long chestnut hair reaches down to his waist. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Fivin was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is unsatisfied with his job; and his religion dominates his actions

Ideals: Justice. Flaws: Shy, Insane. Bonds: Attractive, Job, Religious. Occupation: Engraver

Voice: Pronounces O like U

Attributes [hide]

Fivin Berevan, Male Half-Elf Warlock 5
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)18 (+4) 10 (+0)17 (+3)
Skills Religion +7, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Infernal, Terran, Halfling, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322200000

Possessions: 200 gp. Chrysoberyl (140 gp). Silver pearl (140 gp). Rock crystal (40 gp).


Social Check DCs


Zook Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his quarterstaff always slung over his shoulder. He is portly but not overly obese. He has styled his black hair well, parting it to the right. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Bowyer, but he got bored and became a Sellsword. He inherited the family business which he has now maintained for 12 years.

Motivation: Wants to raise his children well; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur. Bonds: Attractive, Slave, Job, Family. Occupation: Sellsword

Voice: Scandinavian accent

Attributes [hide]

Zook Wildwander, Male Gnome Monk 14
Small (3'6") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 99 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 17 (+3)11 (+0)
Skills Acrobatics +6, Survival +8
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Aquan
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +8

Possessions: 6000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Cloth of gold vestments (150 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (2500 gp). A silver and pearl hairclip (40 gp). Old masterpiece painting (2400 gp). Solid gold idol (700 gp). 1 Medium magic item.


Social Check DCs

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