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Advanced [show]


Ahrim Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His purple hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the east to a Healer, Ahrim learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He loathes his own lifestyle; and expand his business

Ideals: Gifted. Flaws: Disease, Depressed. Bonds: Job, Rich. Occupation: Healer

Voice: Sensual and smooth

Attributes [hide]

Ahrim Mockery, Male Tiefling Paladin 8
Medium (6'6") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 81 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)17 (+3) 13 (+1)11 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Auran, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 800 gp. Moonstone (50 gp). Banded agate (5 gp). Blue quartz (5 gp).


Social Check DCs


Uthemar Crane, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are hazel.

Personality: Uthemar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is an amazing painter.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Bonds: Rich, Religious, Enemies. Occupation: Miner

Voice: High pitched, excited

Attributes [hide]

Uthemar Crane, Male Half-Elf Fighter 2
Medium (5'7") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 150 gp. Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (400 gp). 1 Average lock.


Social Check DCs


Gunter Morley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an entirely brown suit with tan socks and a vest with buckled shoes. He wears his red hair up in a very large beehive style do. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted from career to career and currently works as a Healer.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: PTSD. Bonds: Job, Slave, Poor. Occupation: Healer

Voice: Shortens vowels

Attributes [hide]

Gunter Morley, Male Human Fighter 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Alvyn Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This man tends to wear a blue poncho over his likewise colored trousers and shirt. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He has done his best to style his silver hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He is a Soapmaker first and foremost. He believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Soapmaker arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To be a Shoemaker again; and expand his business

Ideals: Joker, Entrepeneur. Bonds: Rich, Job. Occupation: Soapmaker

Voice: Mumbles to self between sentences

Attributes [hide]

Alvyn Albaratie, Male Gnome Bard 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)16 (+3) 16 (+3)15 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 13
Languages Common, Gnome, Auran, Abyssal, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 1 Backpack.


Social Check DCs


Odo Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a custom-built plate barding that's adorned with tan lining and desert motifs. His skin is also unnaturally pale. His small hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Odo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Extrovert. Flaws: Ugly, Insane, Antagonistic. Bonds: Slave. Occupation: Gardener

Voice: Voice breaks

Attributes [hide]

Odo Ostoroth, Male Half-Elf Aristocrat 4
Medium (5'5") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)14 (+2) 17 (+3)16 (+3)
Skills Athletics +4, Deception +5
Senses Passive Perception 13
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs

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