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Advanced [show]


Olunt Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears many layers of old clothing at all times. His silver hair is thinning but still full. His amber eyes dart from person to person.

Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.

History: Born in a small village he learned the ways of the warrior from his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Poor, Job, Criminal record. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Olunt Ungart, Male Dwarf Sorcerer 3
Medium (4'3") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp.


Social Check DCs


Erevan Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a lot of dark rich colors, with gold accents. His chestnut hair is thinning but still full. He has a dull look in his amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Shipwright

Voice: Shortens vowels

Attributes [hide]

Erevan Kitchur, Male Half-Elf Expert 4
Medium (5'10") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 15 (+2)16 (+3)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Leaf Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and pastel, and wears rings and necklaces with large, colorful gems, and carries quarterstaffs. His beige fur, when down, is lengthy. He has a dull look in his blue eyes.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Leaf is combative with any and all who dare try his patience in the slightest.

History: He got into the Bookbinder business at a young age. Through the years after Leaf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Leaf's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Bookbinder for hire.

Motivation: Sabotage a competitor; and balancing his hectic life and new bookbinder responsibilities is difficult

Ideals: Fighting, Justice. Flaws: Racist, Antagonistic. Bonds: Rich, Job. Occupation: Bookbinder

Voice: Complex vocabulary, royal

Attributes [hide]

Leaf Of Ale, Male Tabaxi Barbarian 1
Medium (6'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)9 (-1) 12 (+1)16 (+3)
Skills History +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 160 gp. 1 Good lock.


Social Check DCs


Trym Browning, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears a white tunic with brown highlights, and long violet pants that bunch up around his shoes. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: A deeply religious man he believes everything happens for a reason. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Architect business at a young age. His first spouse was a Spy, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He has a crush on the local Spy; and his name or reputation has been wronged in the past by drow, and he desires to right it

Bonds: Religious, Job, Family, Enemies, Has a crush. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Trym Browning, Male Human Expert 11
Medium (6'1") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 71 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)14 (+2) 15 (+2)18 (+4)
Skills Arcana +6, Performance +8
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 500 gp. Solid gold idol (1100 gp). Embroidered and bejeweled glove (3000 gp). Gold and topaz bottle stopper cork (1500 gp).


Social Check DCs


Nirgel Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'8" northern man, he is wearing colorful clothing, dressed as a Architect. His hair is dark red and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.

Personality: He loves telling others what to do and how they should feel about things. He is used to getting what he wants. In part because he is a meticulous planner.

History: Nirgel was born the youngest of three triplets. Nirgel was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nirgel decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To unite with his sister.

Ideals: Opinionated, Professionalism. Flaws: Ugly. Bonds: Family, Criminal record. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

Nirgel Obscure, Male Tiefling Fighter 5
Medium (6'8") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)16 (+3) 13 (+1)12 (+1)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Druidic, Celestial, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp. Amber (150 gp). Blue sapphire (900 gp).


Social Check DCs

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