Adelard Tatum, Male Human [Permalink]
Personal [hide]
Description: This malnourished man dresses well, wearing tan shirts, loose pants, and blazers most of the time. His silver hair is slicked back into a classic pompadour. This blue eyed southerner is not easily forgotten.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.
History: He was born in a small mountains village. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Flaws: Antagonistic, Fearful. Bonds: Attractive, Poor, Nature. Occupation: Bookbinder
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 160 gp. Amber (110 gp).
Art Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright blue and yellow, and wears rings and necklaces with large, colorful gems. His beige fur is smooth and relatively long. He wears a mask on his face.
Personality: He is calm most of the time but flees social interaction. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Sold as a small child to a wizard, Art was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Barkeep mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Rich, Immigrant, Mentor. Occupation: Junk Dealer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 33 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trey Royston, Male Human [Permalink]
Personal [hide]
Description: 6'6" and muscular, this eastern man wears a robe, a symbol of luck around his neck, and a nunchaku on his belt. His red hair and beard is wavy and long. His hazel eyes are passionate and lively.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Sensitive, Secretive. Bonds: Nature. Occupation: Barrister
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 66 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 1800 gp.
Dain Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: 4'4" and lanky with angular features, he is an attractive figure. He wears a tight fitting white shirt and pants. His moppish golden hair is in a traditional bowl cut. He has several tiny sapphire earrings on each ear.
Personality: He never swears and excessively uses polite adverbs when speaking. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Fortune-teller and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Rich, Job. Occupation: Fortune-teller
Voice: Smooth and feminine
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 700 sp.
Maagog Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He tends to wear a green poncho over his likewise colored trousers and shirt. His whole body is exceptionally muscular. His silver crest is still thick. He has gleaming, smiling gold eyes.
Personality: He is very quiet and rarely speaks above a whisper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the west his family was never financially stable. Maagog was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Maagog decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Shy, Secretive. Bonds: Immigrant, Poor, Criminal record. Occupation: Doctor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 81 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 |
Possessions: 5000 gp. Hematite (5 gp). Amber (140 gp). Violet garnet (800 gp). Malachite (5 gp). Fiery yellow corundum (1300 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
