Lance Anderton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is wearing a long, grey cloak. His black hair is slicked back into a classic pompadour. He has a tattooed face.
Personality: He is business-like. He takes instructions and follows them to the letter. He would rather hide behind his crafts than deal with other people.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 12 years.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Professionalism, Artistic. Flaws: Shy. Bonds: Poor, Military, Job. Occupation: Scribe
Voice: German accent
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Just what you see.
Naal Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is an epitome of beauty. With a patchy blonde beard and wild blonde hair. His gray eyes dart from person to person to random spaces in the air.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Military, Religious. Occupation: Hunter
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 90 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Auran
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +5
Possessions: 4000 gp. Large well-done wool tapestry (100 gp). Sapphire pendant on gold chain (1300 gp). An abacus with copper, silver and gold markers (110 gp). Silver comb with moonstones (500 gp). Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item.
Gimgen Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A true patriot, Gimgen would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants nothing more than to rejoin the army; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Poor, Military. Occupation: Armorer
Voice: Stutters
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 9
Hit Points 78 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 1000 gp.
Heskan Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his scarlet crest in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: His tongue was cut out and he uses sign language. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered painting. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heskan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting, Athletic, Artistic. Flaws: Disease, Insomniac. Bonds: Poor. Occupation: Crown-heir
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 47 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 |
Possessions: 10000 sp. Eye agate (16 gp). Citrine (50 gp). Brown-green garnet (50 gp). Carnelian (50 gp). Sard (50 gp). Fiery yellow corundum (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oskar Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who prefers to wear green pants and tee shirts, he is not a threatening figure. He has done his best to style his brown hair to look like a famous performer. His eyes are green and catlike.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it.
Ideals: Entrepeneur. Flaws: Emotional. Bonds: Immigrant, Rich. Occupation: Sculptor
Voice: Timid voice
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 131 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 19 (+4) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Terran
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 4000 gp.
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Their contribution stands as a beacon of hope for all adventurers!