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Advanced [show]


Malmûg Compton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear flannel. He wears a colorful flower in his silver hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Malmûg wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He is able to fit into much smaller and tighter spaces than normal.

History: Malmûg was born in the north. At a young age he loved to build and create. His martial abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is terrified, and will act out of fear; and further expansion of business

Ideals: Disciplined, Gifted, Persistence. Flaws: Addict. Bonds: Attractive. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Malmûg Compton, Male Half-Orc Warlock 1
Medium (5'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)7 (-2) 17 (+3)13 (+1)
Skills History +0, Nature +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp.


Social Check DCs


Theriatis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Beneath his clothing is a huge mess of scar tissue. He wears his black hair down. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the north, but his parents moved at a very young age to the south. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural elven artifacts is his passion

Ideals: Joker. Bonds: Slave, Adventurer, Immigrant, In love. Occupation: Blacksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theriatis Iranapha, Male Elf Barbarian 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)12 (+1) 16 (+3)8 (-1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Jade (150 gp). 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Wrenn Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is singed and shortened. He is baby faced.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He receives visions of the future at random moments

History: When he was but 5 years old his parents immigrated from the south. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He left for the south, certain he would find work there.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Immigrant, Debt. Occupation: Sailor

Voice: Slurs words

Attributes [hide]

Wrenn Ironhide, Male Gnome Warrior 10
Small (3'4") Gnome, Lawful Good (CR 10)
Armor Class 11
Hit Points 56 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)18 (+4) 17 (+3)16 (+3)
Skills Nature +8, Religion +8
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Elven, Giant, Ignan
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raam Fright, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is lengthy and is close to two feet long. His eyes are gold and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Raam hails from a village terrorized by giants. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Many giants want him driven away.

Ideals: Fighting, Athletic. Bonds: Adventurer, Rich, Enemies. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Raam Fright, Male Tiefling Adept 5
Medium (6'3") Tiefling, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)15 (+2) 18 (+4)14 (+2)
Skills Persuasion +5
Senses Passive Perception 14
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 600 gp.


Social Check DCs


Zook Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with a lost civilization.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Farmer and found it very stressful. He's also a talented Beggar, but doesn't like to broadcast it.

Motivation: He wants to meet his childhood hero.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Adventurer, Military, Job. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Zook Murnig, Male Gnome Warlock 9
Small (3'6") Gnome, True Neutral (CR 9)
Armor Class 13
Hit Points 69 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 12 (+1)16 (+3)
Skills Insight +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 230 pp. A pair of silk slippers encrusted with tiny pearls. (120 gp).


Social Check DCs

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