Morgran Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right arm. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is drawn into a tight pony tail with a rose scrunchie. He wears an eyepatch.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC; and he is greedy
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Slave. Occupation: Bookbinder
Voice: Draws out vowels
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 89 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: Eyepatch with mock eye of sapphire and moonstone (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Large well-done wool tapestry (200 gp).
Crampernap Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. His red hair is cut jaggedly and amateurishly. He has several tiny opal earrings on each ear.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Some 10 years later his spouse died after the birth of his son. Heartbroken, Crampernap never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Doesn't want to be a Hunter and was forced into it by his family; and wishes to resurrect an old love
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Rich, Immigrant, In love, Family. Occupation: Hunter
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 15
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 18 (+4) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 2000 sp.
Ernest Conway, Male Human [Permalink]
Personal [hide]
Description: He wears a white vest and prefers brown and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He wears his hair in dreadlocks. He has blue eyes and a white hat with a brown feather.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was granted arcane powers by his dying sister.
Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and he's looking for his big break
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Adventurer, Job. Occupation: Tanner
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 70 gp. Amethyst (160 gp).
Korfel Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is wearing a perfectly clean shirt and pair of pants. His hair is always cut to a buzz. He has violet eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also is a firm believer in the manly ideal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Logical. Flaws: Terse, Impulsive. Bonds: Attractive, Rich, Criminal record. Occupation: Ploughman
Voice: Uses sign language
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: Sardonyx (70 gp). Moonstone (70 gp).
Immeral Berevan, Male Elf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His red hair is lengthy and is close to two feet long. His gray eyes peer out from beneath his top brown hat.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born in the east. He moved out south to avoid the crime he committed. He left for the east, certain he would find work there.
Motivation: He wants to get laid; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant, Criminal record, Has a crush. Occupation: Architect
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1700 sp.
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