Gormogord Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, and he perpetually has his sai ready. His hair is golden and curly. He wears crescent spectacles with a black brim.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Gormogord hails from a village terrorized by gnolls. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in sai use. Since then, he has sought to make the best of life.
Motivation: Many gnolls want him driven away.
Ideals: Fighting, Persistence, Optimist. Bonds: Enemies. Occupation: Banker
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Auran, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 360 gp. Malachite (13 gp).
Kriv Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a long, white cloak. He keeps his rusty crest in a pixie cut. His face is covered beneath a completely black helmet.
Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He is afraid of women and trembles around them
History: His parents moved while he was still in utero so he is the first generation to be born here. Kriv was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Glassblower. He has achieved small success as a Glassblower.
Motivation: Expand his business; and balancing his hectic life and new glassblower responsibilities is difficult
Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Job, Immigrant. Occupation: Glassblower
Voice: Australian accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 51 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +6
Possessions: 500 gp. Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Embroidered and bejeweled glove (3000 gp). Silver chalice with lapis lazuli gems (90 gp).
Morkral Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man wears a custom-built plate barding that's adorned with brown lining and desert motifs. His clothes are grease stained in places. He sports a long silver beard, and similarly colored long hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Morkral was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Morkral was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Morkral's mother didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.
Motivation: To settle down with his crush.
Flaws: Addict, Antagonistic. Bonds: Poor, Immigrant, Has a crush. Occupation: Barkeep
Voice: Draws out vowels
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Goblin, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 240 gp. Star rose quartz (80 gp).
Brottor Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears baggy blue pantaloons and a tan scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'4" when asserting himself. His chestnut hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Marshal, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's repulsed by the PC.
Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Mentor, Job. Occupation: Masseuse
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1200 sp. Amethyst (100 gp). Silver pearl (100 gp). 1 Healer’s kit.
Marbas Talent, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a blue costume with the symbols of luck on his torso. He has a penchant for wearing a ring with an oversized emerald on his right hand. He wears his blue hair down. His eyes are white and catlike.
Personality: He has a massive crush on the younger sibling of the Guard who has hired him part-time. He receives visions of the future at random moments
History: Marbas hails from a village terrorized by brigands. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Guard.
Motivation: Many brigands want him driven away; and he wants revenge against brigands
Ideals: Gifted. Bonds: Rich, Has a crush, Enemies, Job. Occupation: Guard
Voice: Squeaky
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 64 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 16 (+3) | 18 (+4) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Aquan, Sylvan, Druidic, Terran
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 2000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
