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NPC Generator

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Advanced [show]


Therai Revulsion, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a grey and tan handkerchief worn on his right side. He has dyed his greying black hair a little too much giving a sharp black color. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with his god.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: He is content; and he is compelled to act according to his religious beliefs

Ideals: Optimist. Flaws: Racist, Mundane. Bonds: Immigrant, Religious, Job. Occupation: Animal Trainer

Voice: Deep voice with rolling R's

Attributes [hide]

Therai Revulsion, Male Tiefling Expert 2
Medium (5'10") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)12 (+1) 11 (+0)16 (+3)
Skills Acrobatics +4, Athletics +1
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +1

Possessions: 700 sp.


Social Check DCs


Namfoodle Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. He has a very tight haircut. He wears a mask on his face.

Personality: He has always had a great fascination with Gnomish culture. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He comes from a rich eastern family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Racist. Bonds: Rich, Family. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

Namfoodle Horcusporcus, Male Gnome Monk 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)15 (+2) 12 (+1)17 (+3)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Gnome, Giant, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 35000 sp.


Social Check DCs


Great Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'1" and muscular, this northern man wears tattered old clothes. His orange fur is lengthy and is close to two feet long. His yellow eyes are passionate and lively.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Great was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Sailor

Voice: Spits words with contempt

Attributes [hide]

Great Of Claws, Male Tabaxi Paladin 8
Medium (6'1") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 55 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)12 (+1) 14 (+2)9 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp. Alexandrite (1500 gp). Black pearl (1500 gp). Aquamarine (1500 gp).


Social Check DCs


Trey Rodney, Male Human [Permalink]

Personal [hide]

Description: This northern man is renowned for his bright black suits and hats. His clothes are grease stained in places. His hair is short and golden. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is skeptical of what others tell him and is slow to trust.

History: Born in the north his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Greedy, Shy, Antagonistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Bricklayer

Voice: Indian accent

Attributes [hide]

Trey Rodney, Male Human Rogue 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)11 (+0) 14 (+2)16 (+3)
Skills Arcana +2, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Amethyst (90 gp).


Social Check DCs


John Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears just a violet suit. He has wavy brown hair. His half smiles and green eyes are beguiling and draw you in.

Personality: He snorts whenever he laughs or is feeling confident. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in a small plains village. A few years later when the west was not economically sound they moved to his current location. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world.

Ideals: Logical. Bonds: Immigrant, Attractive, Nature. Occupation: Fisher

Voice: Spits and sputters

Attributes [hide]

John Ariessus, Male Half-Elf Aristocrat 5
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30000 cp.


Social Check DCs

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