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Advanced [show]


Dazzazn Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears tight fitting clothing which further accentuates his frame. His whole body is exceptionally muscular. His white crest is knotted and matted. His red eyes dart from person to person.

Personality: He is witty, but his monotone delivery comes off as unnerving He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the west to a Armorer, Dazzazn learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Armorer for hire.

Motivation: To be a Stylist again.

Ideals: Joker, Professionalism. Bonds: Attractive, Immigrant, Job, Religious. Occupation: Armorer

Voice: High pitched and raspy

Attributes [hide]

Dazzazn Tiammanthyllish, Male Dragonborn Fighter 3
Medium (6'5") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 13 (+1)18 (+4)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Cressel Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'8" northern man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is short and silver. He has a dull look in his gold eyes.

Personality: Confrontational and typically high on some drug or another. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a desert tribe. His father had invested heavily in several trade routes and wanted him to inherit them. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and further expansion of business

Ideals: Logical. Flaws: Addict. Bonds: Nature, Rich, Job. Occupation: Bellfounder

Voice: Soft and melodious

Attributes [hide]

Cressel Sorrow, Male Tiefling Warlock 13
Medium (6'8") Tiefling, Lawful Good (CR 13)
Armor Class 10
Hit Points 106 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)15 (+2) 13 (+1)16 (+3)
Skills Insight +5, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 3000 gp. Black velvet mask with numerous citrines (180 gp). Large well-done wool tapestry (600 gp). Gold music box (1000 gp). Silver comb with moonstones (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver chalice with lapis lazuli gems (180 gp). Sapphire pendant on gold chain (2500 gp).


Social Check DCs


Windy Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, green shirt, and black tie, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His fur is short and yellow. His green eyes lackadaisically let the world flow into them.

Personality: A deeply religious man he believes everything happens for a reason. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of southern immigrants he idolized his father. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He wants to get laid; and he desires power and/or immortality

Ideals: Entrepeneur. Bonds: Religious, Immigrant, Adventurer, Has a crush. Occupation: Performer

Voice: German accent

Attributes [hide]

Windy Running, Male Tabaxi Ranger 10
Medium (5'5") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 42 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills History +5, Insight +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 290 pp. Chrysoprase (20 gp). Banded agate (13 gp). Rock crystal (20 gp). Brown-green garnet (140 gp). Malachite (13 gp). White opal (1600 gp). Amethyst (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akmen Righteous, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a broad hat to cover his moderate length brown hair. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Akmen and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

Akmen Righteous, Male Tiefling Sorcerer 14
Medium (5'6") Tiefling, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 43 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)13 (+1) 13 (+1)21 (+5)
Skills Medicine +6, Persuasion +10
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: Violet garnet (1500 gp). Azurite (14 gp). Rose (60 gp). Freshwater pearl (14 gp). Tiger eye turquoise (14 gp). Fiery yellow corundum (900 gp). Lapis lazuli (14 gp). Blue quartz (14 gp). Smoky quartz (60 gp). Star rose quartz (60 gp). Brown-green garnet (130 gp). Blue quartz (14 gp). White pearl (130 gp). Jade (130 gp). Deep blue spinel (1500 gp). Golden yellow topaz (1500 gp). 1 Medium magic item.


Social Check DCs


Theriatis Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in white turtlenecks beneath a red coat with violet slacks. His chestnut hair is kept up in a ponytail inside a small hat. His face is scarred and worn.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and wants to work out more often

Ideals: Athletic, Extrovert. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Doctor

Voice: Pronounces difficult words wrong

Attributes [hide]

Theriatis Sylvaranth, Male Elf Wizard 9
Medium (4'10") Elf, True Neutral (CR 9)
Armor Class 14
Hit Points 25 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)18 (+4) 10 (+0)14 (+2)
Skills Athletics +5, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Gnome, Ignan, Aquan
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444321000

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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