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NPC Generator

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Advanced [show]


Thomas Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple blue robe with red stripes complete with hood. He wears his hair in dreadlocks. His blue eyes are slightly larger than normal.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to make almost anything out of random pieces of junk.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bowyer work with an outfit from a few towns over. Bowyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Bowyer for hire.

Motivation: Wants to open a new tavern; and balancing his hectic life and new bowyer responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Bowyer

Voice: Aggressive tone

Attributes [hide]

Thomas Sylvaranth, Male Half-Elf Rogue 5
Medium (5'1") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)12 (+1) 14 (+2)9 (-1)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 300 gp. 4 Antitoxin. 1 Everburning torch.


Social Check DCs


Mord Berkeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'1". He wears a robe, a symbol of luck around his neck, and a quarterstaff on his belt, and his gloved hand is found clutching a quarterstaff. His tied-back hair is silver. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a slaver, Mord was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Disciplined, Philantrophist. Bonds: Mentor, Criminal record. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Mord Berkeley, Male Half-Orc Ranger 7
Medium (6'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 17 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)9 (-1) 9 (-1)10 (+0)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Tiger eye turquoise (15 gp). Blue quartz (15 gp).


Social Check DCs


Korfel Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is kept up in a ponytail inside a feathered hat. His gray eyes have a joyful gleam in them most of the time.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a small toy that he constantly fidgets with.

History: The child of eastern immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the east, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Fighting, Athletic, Impeccable. Flaws: Addict. Bonds: Immigrant. Occupation: Tailor

Voice: growls and snarls, animalistic

Attributes [hide]

Korfel Qualanthri, Male Elf Barbarian 4
Medium (5'0") Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)14 (+2) 16 (+3)13 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 13
Languages Common, Elven, Celestial, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 18000 sp. Fire opal (900 gp). Jet (50 gp). Rhodochrosite (16 gp). Red spinel (50 gp).


Social Check DCs


Sindri Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Sindri wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Sindri was born in the east. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is terrified, and will act out of fear; and he is a bit of a kleptomaniac

Ideals: Disciplined, Persistence. Flaws: Insomniac, Fearful. Bonds: Criminal record. Occupation: Navigator

Voice: Speaks with back of mouth

Attributes [hide]

Sindri Humplebumple, Male Gnome Ranger 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 20 (+5)12 (+1) 8 (-1)16 (+3)
Skills Deception +5, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp.


Social Check DCs


Jade Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of lances on his belt, each one with a amber on the hilt. His gray fur is lengthy. He has a dull look in his green eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Philantrophist. Flaws: Shy, Disease. Bonds: Immigrant. Occupation: Fletcher

Voice: Ums and uhs a lot

Attributes [hide]

Jade Of Claws, Male Tabaxi Barbarian 8
Medium (6'2") Tabaxi, Chaotic Good (CR 8)
Armor Class 14
Hit Points 70 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 16 (+3)14 (+2) 14 (+2)15 (+2)
Skills History +5, Performance +5
Senses Passive Perception 12
Languages Common, Celestial, Aquan
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4

Possessions: 20000 cp.


Social Check DCs

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