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NPC Generator

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Advanced [show]


Ulfgar Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male wears white trousers with blue and white striped suspenders. He wears various colorful collared shirts. He is tall, broad shouldered and powerfully built. His black hair is knotted and matted. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic man, Ulfgar's first love is himself. His second love is also himself. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 4 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Impeccable, Pacifist, Fighting. Bonds: Rich, Job. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Ulfgar Dankil, Male Dwarf Druid 9
Medium (4'5") Dwarf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 61 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Religion +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Ignan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Pikar Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'0". He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has a long auburn beard with little hanging trinkets. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is witty, but his monotone delivery comes off as unnerving He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born a particularly ugly child, much to the horror of his parents. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Joker. Flaws: Insane, Ugly, PTSD. Bonds: Criminal record. Occupation: Animal Trainer

Voice: Scottish accent

Attributes [hide]

Pikar Wildcloak, Male Halfling Wizard 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 37 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)10 (+0) 11 (+0)8 (-1)
Skills Nature +3, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: Coral (90 gp). Alexandrite (1400 gp). Rock crystal (80 gp).


Social Check DCs


Thorpe Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is portly but not overly obese. His brown hair is cut short with large spiked bangs in the front. He has gleaming, smiling blue eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Thorpe took refuge in the ruined castle and found the beat up rapier and armor he uses now. He now spends his time doing works of charity.

Motivation: To end his boredom; and he has a crush on the local jeweler

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Has a crush, Nature. Occupation: Crown-heir

Voice: Raspy

Attributes [hide]

Thorpe Goodearth, Male Halfling Ranger 8
Small (3'0") Halfling, Lawful Good (CR 8)
Armor Class 14
Hit Points 59 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)18 (+4) 12 (+1)13 (+1)
Skills Arcana +7, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Giant, Dwarven, Draconic
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 200 gp. Silver comb with moonstones (900 gp). Finely wrought small gold bracelet (60 gp). Jeweled anklet (1000 gp). 1 Minor magic item.


Social Check DCs


Alexandre Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a green coat over a violet low-cut shirt, and a small hat upon his head. His long red hair reaches down to his waist. His hazel eyes are passionate and lively.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He is lazy, self-centered, vain, and jealous.

History: He was born several months after his mother was called into army service. His childhood dream was to be a Cartwright, but he was a colossal failure. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: He has comitted a past crime that haunts him to this day; and balancing his hectic life and new actor responsibilities is difficult

Flaws: Racist, Selfish. Bonds: Military, Job, Criminal record. Occupation: Actor

Voice: Switch between two voices

Attributes [hide]

Alexandre Durkin, Male Half-Elf Ranger 2
Medium (5'8") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Halfling, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 800 sp. 1 Small steel mirror.


Social Check DCs


Arnold Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His auburn hair is matted, messy, and big. His green eyes have a joyful gleam in them most of the time.

Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Carter, but he got bored and became a Locksmith. He has set out to sabotage the competition.

Motivation: To prove his worth to the world.

Flaws: Ugly, Insane, Impulsive. Bonds: Military, Job. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Arnold Nailo, Male Half-Elf Aristocrat 15
Medium (5'3") Half-Elf, Neutral Evil (CR 15)
Armor Class 10
Hit Points 123 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)13 (+1) 14 (+2)8 (-1)
Skills Perception +7, Religion +6
Senses Passive Perception 16
Languages Common, Elven, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1

Possessions: 500 pp. Moonstone (30 gp). Moss agate (12 gp). Black opal (700 gp). Rose (30 gp). Red spinel (70 gp). Deep blue spinel (500 gp). Aquamarine (500 gp). Aquamarine (500 gp). White opal (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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