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NPC Generator

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Advanced [show]


Burgell Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A 3'7" southern man, he dresses in collared shirts and wears a proper scarf over his head. His hair, while still mostly chestnut, has prominent grey streaks. This violet eyed southerner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He works hard and plays hard.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Shy, Hedonist. Bonds: Adventurer, Rich. Occupation: Baker

Voice: Soft and mumbly

Attributes [hide]

Burgell Dunben, Male Gnome Expert 14
Small (3'7") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 82 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills Performance +8
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Undercommon
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: 1000 gp. Brass mug with jade inlays (600 gp). Old masterpiece painting (2100 gp). A delicate silver chain set with a tourmaline (60 gp).


Social Check DCs


Delg Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many yellow ritualistic tattoos. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: He has money and likes to spend it; and he seems to be bored by most things

Flaws: Mundane. Bonds: Attractive, Job, Religious, Rich. Occupation: Doctor

Voice: Complex vocabulary, royal

Attributes [hide]

Delg Torevir, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)10 (+0) 8 (-1)13 (+1)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1400 sp.


Social Check DCs


Feldûsh Chester, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the east to a Bellfounder, Feldûsh learned a great deal about his father's area of expertise. A gifted student he started as a Brewer, but he got bored and became a Bellfounder. He's also a talented Brewer, but doesn't like to broadcast it.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Job. Occupation: Bellfounder

Voice: Boston accent

Attributes [hide]

Feldûsh Chester, Male Half-Orc Expert 7
Medium (6'8") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Gnome, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 800 gp.


Social Check DCs


Alvyn Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a pastel vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His skin is also unnaturally pale. His brown hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Alvyn is combative with any and all who dare try his patience in the slightest.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alvyn took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Justice, Logical. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Slave Trader

Voice: Scottish accent

Attributes [hide]

Alvyn Silverthread, Male Gnome Monk 8
Small (3'2") Gnome, Neutral Evil (CR 8)
Armor Class 13
Hit Points 61 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)11 (+0) 17 (+3)18 (+4)
Skills History +3, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1200 gp. Obsidian (7 gp). Aquamarine (1400 gp). Rock crystal (20 gp). Lapis lazuli (7 gp). Rose (20 gp).


Social Check DCs


Robert Hadley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His brown eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can't help but pocket interesting objects he comes across

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Optimist, Artistic. Bonds: Attractive, Criminal record, Nature. Occupation: Spy

Voice: Mumbles to self between sentences

Attributes [hide]

Robert Hadley, Male Human Adept 6
Medium (5'0") Human, Neutral Evil (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)14 (+2) 14 (+2)10 (+0)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs

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