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NPC Generator

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Advanced [show]


Lewis Gracey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a worn and beaten armor. He has a very tight haircut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He exudes charisma. He is a tour de force of persuasion. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His childhood dream was to be a Beggar, but he was a colossal failure. He has never given up on his writing dream.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur, Artistic. Flaws: Addict. Bonds: Attractive, Job. Occupation: Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Lewis Gracey, Male Human Warrior 11
Medium (5'2") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 105 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)10 (+0) 14 (+2)12 (+1)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4

Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Ogden, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He sports white clothing, slightly heavier than average wear. He has a very tight haircut. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice, Entrepeneur. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Lance Ogden, Male Human Expert 2
Medium (5'2") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 270 gp.


Social Check DCs


Qemuel Sly, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears a worn and beaten armor. He has no hair. His white unseeing eyes seem to look past you.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Qemuel enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Qemuel was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Qemuel's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Disease, Antagonistic, Hedonist. Bonds: Military. Occupation: Locksmith

Voice: Soothing and warm

Attributes [hide]

Qemuel Sly, Male Tiefling Sorcerer 9
Medium (6'3") Tiefling, Lawful Good (CR 9)
Armor Class 12
Hit Points 48 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)14 (+2) 14 (+2)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: Just what you see.


Social Check DCs


Reirak Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He sports red clothing, slightly heavier than average wear. His silver hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Reirak was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Reirak's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is unsatisfied with his job; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Dyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Reirak Glanhig, Male Dwarf Monk 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)15 (+2) 13 (+1)16 (+3)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Gilbert Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, green shirt, and grey tie. He is portly but not overly obese. He keeps his long black hair kept up in a rat tail. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not trust anyone and sleeps with one eye open.

History: From birth he was tutored by a cruel and relentless mentor. When Gilbert reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.

Motivation: Expand his business.

Flaws: Insomniac. Bonds: Job, Mentor, Military. Occupation: Body Guard

Voice: Eastern European accent

Attributes [hide]

Gilbert Hornsby, Male Human Commoner 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)10 (+0) 12 (+1)8 (-1)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Banded mail.


Social Check DCs

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