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NPC Generator

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Balam Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. His purple hair is heavily combed to the left. His eyes are gold and he is always smoking a pipe.

Personality: He can speak with the recently deceased. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stableman arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Mentor, Rich. Occupation: Stableman

Voice: Draws out vowels

Attributes [hide]

Balam Fortune, Male Tiefling Bard 7
Medium (6'0") Tiefling, Lawful Good (CR 7)
Armor Class 9
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Deception +5, Investigation +5
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 100 pp.


Social Check DCs


Orryn Timbers, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dark leathers with embroidery. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: Overbrimming with self-confidence, Orryn isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He also is a firm believer in the manly ideal.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He became a Fisher soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Fisher

Voice: High pitched, excited

Attributes [hide]

Orryn Timbers, Male Gnome Druid 3
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)16 (+3) 9 (-1)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Sylvan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Pâsh Blythe, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'5" and is well dressed, constantly wearing a red suit, violet shirt, and tan tie. His blonde hair is slicked back into a classic pompadour. His half smiles and gray eyes are beguiling and draw you in.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He doesn't get along with people that don't share his tastes; and to share knowledge with the world

Ideals: Impeccable, Persistence, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Pâsh Blythe, Male Half-Orc Sorcerer 6
Medium (6'5") Half-Orc, Chaotic Good (CR 6)
Armor Class 11
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)11 (+0) 11 (+0)9 (-1)
Skills Medicine +3, Nature +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1000 sp. Rhodochrosite (10 gp). Golden pearl (90 gp). Azurite (10 gp). Banded agate (10 gp).


Social Check DCs


Dworic Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His white hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered dancing. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and to get a good night's sleep

Ideals: Athletic, Artistic, Fighting. Flaws: Insomniac. Bonds: Poor, Family. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Dworic Aranore, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 8 (-1)10 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. 1 Half-Plate.


Social Check DCs


Aramil Evans, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears suspenders and violet workpants. His shirt is tan, and he wears a heavy violet leather apron most of the time. He wears his blonde hair up in a very large beehive style do. His amber eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Slave Trader

Voice: Low range voice

Attributes [hide]

Aramil Evans, Male Half-Elf Druid 14
Medium (5'5") Half-Elf, Chaotic Good (CR 14)
Armor Class 12
Hit Points 119 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)11 (+0) 9 (-1)12 (+1)
Skills Perception +4, Persuasion +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 900 pp. Golden circlet with four aquamarines (4000 gp). Solid gold idol (1000 gp). Jeweled gold crown (3000 gp). Gold and topaz bottle stopper cork (1600 gp). Golden circlet with four aquamarines (4000 gp). Finely wrought small gold bracelet (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). A necklace of small pink pearls (4000 gp). Cloth of gold vestments (170 gp). A small bag of saffron. (50 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item.


Social Check DCs

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