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Advanced [show]


Aerdeth Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He does not wear sleeves and tends to eschew shirts when he can avoid it. His whole body is exceptionally muscular. He has done his best to style his auburn hair to look like a famous performer. His green unseeing eyes seem to look past you.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with his god.

History: Born in the west to a Map Maker, Aerdeth learned a great deal about his mother's area of expertise. Cursed with vampirism at a very young age, Aerdeth has worked very hard to control his curse. He has worked as a Map Maker like his mother before him.

Motivation: To be a Crown-heir again; and wants to open a new tavern

Ideals: Joker. Flaws: Disease. Bonds: Immigrant, Religious, Job. Occupation: Map Maker

Voice: Mumbles to self between sentences

Attributes [hide]

Aerdeth Wasanthi, Male Elf Commoner 3
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)10 (+0) 10 (+0)16 (+3)
Skills History +2, Performance +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 8000 cp.


Social Check DCs


Arannis Selevarun, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a black collared shirt and grey pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He is an epitome of beauty. He sports a flattop hair cut. His blue eyes peer out from beneath his deerstalker black hat.

Personality: His tongue was cut out and he uses sign language. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Arannis was born the youngest of three triplets. Arannis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Nature, Family. Occupation: Detective

Voice: Speaks with back of mouth

Attributes [hide]

Arannis Selevarun, Male Elf Wizard 7
Medium (5'0") Elf, True Neutral (CR 7)
Armor Class 12
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 17 (+3)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: Freshwater pearl (10 gp).


Social Check DCs


Kildrak Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'0" and is generally shirtless and showing off his tattooed chest. His left hand appears badly burned and disfigured. His long blonde hair reaches down to his waist. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is harsh and unforgiving.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his father's forge. He became a Blacksmith soon after.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's repulsed by the pc

Flaws: Mundane, Antagonistic. Bonds: Mentor, Job, Criminal record. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Kildrak Deepdelver, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)12 (+1) 15 (+2)10 (+0)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4

Possessions: 350 gp. 1 Darkwood Shield.


Social Check DCs


Harbek Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his flail always slung over his shoulder. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are violet.

Personality: This man loves music and to teach people music more than just about anything. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south to a Dyer, Harbek learned a great deal about his father's area of expertise. He has had some formal music training, and achieved minor success. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and expand his business

Ideals: Artistic. Bonds: Adventurer, Job, Criminal record. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Harbek Rakankrak, Male Dwarf Cleric 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 13 (+1)7 (-2)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 130 pp.


Social Check DCs


Zedaar Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears silk and lounges about seductively. His black crest is kept up in a ponytail inside a feathered hat. He wears crescent spectacles with a black brim.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a very good compulsive liar and kleptomaniac.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Knight kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Artistic. Bonds: Attractive, Poor, Criminal record. Occupation: Knight

Voice: Excited and jittery

Attributes [hide]

Zedaar Kimbatuul, Male Dragonborn Sorcerer 5
Medium (6'6") Dragonborn, True Neutral (CR 5)
Armor Class 10
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 1 Minor magic item.


Social Check DCs

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