Fragrant Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a flattop fur cut. His eyes are amber and catlike.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Further he is a bit of a stoner and is frequently out of it.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and wants to raise his children well
Ideals: Gifted. Flaws: Addict. Bonds: Rich, Family, Adventurer. Occupation: Seamstress
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 8)
Armor Class 14
Hit Points 57 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1200 gp. A miniature golden chest with tiny emeralds lining the top (30 gp). Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp).
Fibblestib Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His skin is fair and his fingers are delicate and long. His brown hair is lengthy. He has several tiny jet earrings on each ear.
Personality: He likes to make people angry or surprised. Energy wise he seems alert and responsive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Professionalism. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Merchant
Voice: Soothing and warm
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Purban Underbough, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. His brown hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a small toy that he constantly fidgets with.
History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark
Flaws: Addict, Insomniac. Bonds: Poor, Attractive, Mentor, Adventurer. Occupation: Crown-heir
Voice: Dark and ominous
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 5)
Armor Class 15
Hit Points 31 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 19 (+4) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Gold and topaz bottle stopper cork (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Solid gold idol (600 gp).
Vrondiss Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep black leather and dull violet iron scale mail, and he perpetually has his quarterstaff ready. He has moderate length black crest. He has a dull look in his gold eyes.
Personality: He is irascible and easily irritated. The war was a terrible time for him, and Vrondiss does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Vrondiss reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Antagonistic, Depressed. Bonds: Military. Occupation: Weaver
Voice: Relaxed voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 7)
Armor Class 10
Hit Points 31 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item.
Arnold Halsey, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has all his life been fascinated with music.
History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and wants to open a new tavern
Ideals: Joker, Artistic. Bonds: Adventurer, In love, Job. Occupation: Locksmith
Voice: Booming voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 56 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Aquan
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 400 gp. Solid gold idol (600 gp). A roughly beaten golden orb (180 gp). Jeweled anklet (3000 gp). Gold and topaz bottle stopper cork (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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