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Advanced [show]


Crampernap Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His hair is long and red with streaks of black, and is pulled back with small blue clips. His beard is black, braided, and well cared for. His half smiles and blue eyes are beguiling and draw you in.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to make almost anything out of random pieces of junk.

History: He was born at the edge of vast mountains. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Opinionated, Gifted. Bonds: Attractive, Nature, Job. Occupation: Weaver

Voice: Jittery and nervous

Attributes [hide]

Crampernap Pingun, Male Gnome Aristocrat 7
Small (3'7") Gnome, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 65 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 19 (+4)14 (+2) 16 (+3)15 (+2)
Skills Athletics +2, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Halfling, Orc
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +6

Possessions: Just what you see.


Social Check DCs


Immeral Galanodel, Male Elf [Permalink]

Personal [hide]

Description: This man wears a fancy blue suit. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has a very tight haircut. His eyes are gray and he is always smoking a pipe.

Personality: Immeral is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the west to a Baker, Immeral learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Baker for hire.

Motivation: Further expansion of business.

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Rich, Mentor, Job. Occupation: Baker

Voice: Rolls R's

Attributes [hide]

Immeral Galanodel, Male Elf Barbarian 4
Medium (4'7") Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Citrine (60 gp). Chalcedony (60 gp).


Social Check DCs


Vonbin Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a blue tunic with white highlights, and long green pants that bunch up around his shoes. His hair is blonde and very short. He wears a mask on his face.

Personality: He is irascible and easily irritated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and expand his business

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Job, Enemies. Occupation: Dilettante

Voice: Prounounces S like Z

Attributes [hide]

Vonbin Morigak, Male Dwarf Expert 12
Medium (4'1") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 100 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)14 (+2) 16 (+3)11 (+0)
Skills Medicine +7, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Druidic
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. Star rose quartz (30 gp). Banded agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tethren Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears bulky brown painted plate armor. His hair, while still mostly dark red, has prominent grey streaks. His thin eyebrows rest above his beady gold eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the west his family was never financially stable. A freak accident while working with his Performer mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To pay off his debts; and expand his business

Ideals: Joker. Flaws: Ugly, Sensitive, Disease. Bonds: Poor. Occupation: Stylist

Voice: pre-pubescent

Attributes [hide]

Tethren Sanity, Male Tiefling Cleric 2
Medium (5'10") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)19 (+4) 12 (+1)16 (+3)
Skills Insight +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Elven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Henry Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His black hair is kept up in a ponytail inside a broad hat. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Junk Dealer who has hired him part-time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He left for the east, certain he would find work there.

Motivation: Wants his loneliness to end.

Ideals: Entrepeneur. Bonds: Attractive, Immigrant, Has a crush, Slave. Occupation: Junk Dealer

Voice: Hollow voice

Attributes [hide]

Henry Floshem, Male Half-Elf Druid 5
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)18 (+4) 15 (+2)17 (+3)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Infernal, Undercommon, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 100 gp.


Social Check DCs

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