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Advanced [show]


Ahrim Delight, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a grey shirt with thin white vertical stripes and brown pants. His purple hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ahrim is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels that his past leaves him morally obligated to help; and he is greedy

Ideals: Passionate, Justice. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Banker

Voice: Sighs a lot, exhausted

Attributes [hide]

Ahrim Delight, Male Tiefling Barbarian 1
Medium (5'3") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills Deception +2, Stealth +1
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Dadalan Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears baggy white pantaloons and a grey scarf. His scarlet crest is slicked back into a classic pompadour. He is baby faced.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Dragonborn Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He feels kind of lost in life; and he's looking for his big break

Ideals: Fighting. Flaws: Impulsive, Disease, Depressed. Bonds: Adventurer. Occupation: Fletcher

Voice: Low and grunting

Attributes [hide]

Dadalan Imbixtellrhyst, Male Dragonborn Barbarian 17
Medium (6'4") Dragonborn, Chaotic Evil (CR 17)
Armor Class 10
Hit Points 147 (17d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 14 (+2)17 (+3) 10 (+0)16 (+3)
Skills Intimidation +9, Perception +6
Senses Passive Perception 16
Languages Common, Undercommon, Goblin, Draconic
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +4

Possessions: 1300 pp. Black pearl (500 gp). Obsidian (4 gp). Zircon (60 gp). Carnelian (60 gp). Fiery yellow corundum (1100 gp). 1 Medium magic item.


Social Check DCs


Mormog Burton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. He wears his black hair up. His gray eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Mormog grew up listening to his mother's many stories. A few years later when the south was not economically sound they moved to his current location. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Entrepeneur, Artistic. Flaws: Shy. Bonds: Adventurer, Immigrant. Occupation: Server

Voice: Spanish accent

Attributes [hide]

Mormog Burton, Male Half-Orc Barbarian 7
Medium (5'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 74 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +2, History +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Faran Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his red hair up in a very large beehive style do. His eyes, though not visible through his cowl, are hazel.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Faran took refuge in the ruined castle and found the beat up sword and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it.

Flaws: Shy, Fearful. Bonds: Rich, Military, Nature. Occupation: Glassblower

Voice: Rhymes sentences (sorry)

Attributes [hide]

Faran Goldfound, Male Halfling Ranger 2
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 15
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 10 (+0)13 (+1) 16 (+3)11 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Fonkin Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing the road beaten gear of a warrior. He wears a colorful flower in his chestnut hair. His eyes are amber and he is always smoking a pipe.

Personality: He has a massive crush on the younger sibling of the Mason who has hired him part-time. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a slaver, Fonkin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Fonkin was born on a far eastern forest where he grew up under the tutelage of his father, an expert Mason. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has a crush on the local junk dealer

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Mentor, Immigrant. Occupation: Mason

Voice: Old Prospector

Attributes [hide]

Fonkin Glittergem, Male Gnome Expert 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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