Hobart Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tattered old clothes. His chestnut hair is matted, messy, and big. He has a dull look in his gray eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to make almost anything out of random pieces of junk.
History: His father raised him in a mountain cabin. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Guardian. Occupation: Jeweler
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp.
Aelar Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a long, grey, dusty cloak. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady violet eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His religion dominates his actions.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Mundane. Bonds: Religious. Occupation: Laborer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Superior lock.
Eberdeb Turen, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. His hair is silver and curly. His blue unseeing eyes seem to look past you.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with a lost civilization.
History: His father raised him in a mountain cabin. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Immigrant, Adventurer, Nature. Occupation: Miller
Voice: Eastern European accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 7000 cp. 1 Silver holy symbol.
Valafar Peace, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blue hair is heavily combed to the right. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a great chef.
History: His father raised him in a mountain cabin. After coming to the age of reason, Valafar took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Addict, Cynical. Bonds: Rich, Nature. Occupation: Assassin
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 330 gp.
Himo Palomarez, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a long, brown, dusty cloak. His black hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.
History: He was born on a small isolated farm. In his 14th year, his parents were killed by a giants raid, leaving Himo alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Himo and his spouse have recently divorced.
Motivation: Many giants want him driven away; and revenge
Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Nature, Enemies. Occupation: Sculptor
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 18 (+4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Druidic, Draconic, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 80 pp.
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Their contribution stands as a beacon of hope for all adventurers!
