Warryn Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'6" has a big stupid grin on his face most of the time. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is lengthy and is close to two feet long. He wears an eyepatch.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He is skeptical of what others tell him and is slow to trust.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To find somewhere to settle down.
Ideals: Entrepeneur. Flaws: Ugly, Racist, Shy, Mundane. Occupation: Carter
Voice: Stutters
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 170 gp.
Burgell Garrick, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'2" and is wearing a perfectly clean shirt and pair of pants. He sports a long silver beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born the only child of a wealthy merchant. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. After a long history of fighting, Burgell and his spouse have recently divorced.
Motivation: He wants revenge against orcs; and doesn't want to be a architect and was forced into it by his family
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Mentor, Family, Enemies. Occupation: Architect
Voice: Slow speaker
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 130 gp. 1 Disguise kit.
Barakas Caution, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly black, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has all his life been fascinated with music.
History: A powerful necromancer made him what he is. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Barakas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Artistic. Bonds: Attractive, Mentor. Occupation: Armorer
Voice: Breathy voice
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 39 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ûkshak Weld, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears suspenders and violet workpants. His shirt is blue, and he wears a heavy violet leather apron most of the time. He is muscular with a powerful set of arms. His moppish black hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Half-Orc compassion; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Shy, Mundane, Racist. Occupation: Fortune-teller
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Good (CR 14)
Armor Class 14
Hit Points 56 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 7 (-2) | 19 (+4) | 12 (+1) |
Senses Passive Perception 19
Languages Common, Orc
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 0 | 2 | 1 | 1 | 0 |
Possessions: 700 pp. Moonstone (60 gp). Deep green spinel (40 gp). Silver pearl (40 gp). Violet garnet (300 gp).
Beloril Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man wears light armors faded through time and improper care. His clothes are grease stained in places. His hair is short and blonde. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He snorts whenever he laughs or is feeling confident. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a Cartwright, his mother struggled to pay the bills. Beloril was born on a far southern desert where he grew up under the tutelage of his mother, an expert Barber. He left for the south, certain he would find work there.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Flaws: Insane, Secretive. Bonds: Poor, Immigrant. Occupation: Barber
Voice: Pronounces O like U
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 300 gp. Blue quartz (11 gp). Azurite (11 gp). Azurite (11 gp). Deep green spinel (60 gp).
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