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Advanced [show]


Mûzglob Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Beneath his clothing is a huge mess of scar tissue. His moppish brown hair is in a traditional bowl cut. His green eyes are passionate and lively.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Guard and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his old friends; and expand his business

Flaws: Disease. Bonds: Slave, Criminal record, Adventurer, Job. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mûzglob Adley, Male Half-Orc Warlock 1
Medium (5'11") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 15 (+2)7 (-2) 12 (+1)13 (+1)
Skills Athletics +6, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp. Solid gold idol (300 gp).


Social Check DCs


Thorpe Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. He keeps his long golden hair kept up in a rat tail. He has a tattooed face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Thorpe has worked very hard to control his curse. He inherited the family business which he has now maintained for 8 years.

Motivation: He is terrified, and will act out of fear; and to be a assassin again

Ideals: Optimist. Flaws: Ugly, Disease, Fearful. Bonds: Job. Occupation: Miller

Voice: Dutch accent

Attributes [hide]

Thorpe Bigheart, Male Halfling Warlock 6
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Investigation +6, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Celestial, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arumawann Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, violet, dusty cloak. He has a slight overbite and is overall scrawny. He keeps his long brown hair kept up in a rat tail. His ears are large.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He also hits on women, regardless of circumstances.

History: A powerful necromancer made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Detective.

Ideals: Artistic. Flaws: Ugly. Bonds: Has a crush, Mentor, Rich. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Arumawann Gummen, Male Gnome Warlock 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 9
Languages Common, Gnome, Orc, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 600 gp. Emerald (1100 gp). 1 Minor magic item.


Social Check DCs


Emerald Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. His small hat is riddled with cuts and holes. He has a tattooed face.

Personality: Overbrimming with self-confidence, Emerald isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born at the edge of vast mountains. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and he is greedy

Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Nature, Rich. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Emerald Treat, Male Tabaxi Druid 3
Medium (5'5") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)13 (+1) 10 (+0)18 (+4)
Skills Athletics +1, Performance +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp.


Social Check DCs


Taklinn Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue vest and prefers white and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is slicked back into a classic pompadour. His ears are large.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the east to a Ploughman, Taklinn learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and he desires power and/or immortality

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Job, Adventurer. Occupation: Ploughman

Voice: American accent

Attributes [hide]

Taklinn Bloodkith, Male Dwarf Fighter 6
Medium (4'1") Dwarf, Lawful Good (CR 6)
Armor Class 10
Hit Points 63 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)9 (-1) 11 (+0)9 (-1)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 1000 gp. Malachite (15 gp). Black pearl (300 gp). Rhodochrosite (15 gp). Chalcedony (70 gp).


Social Check DCs

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